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f9bb47d9af
at 256 for mod compatability reasons. ioq3-only mods may chose to use MAX_KEYS for checking binds in order to get full key support, but at the cost of breaking compatability with older clients. * (bug 2741) remove some lingering 256-key hardcoding * properly check bounds of keynum in Key_IsDown(), Key_SetBinding(), and Key_GetBinding() |
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AL | ||
botlib | ||
cgame | ||
client | ||
game | ||
jpeg-6 | ||
libcurl/curl | ||
libs | ||
null | ||
q3_ui | ||
qcommon | ||
renderer | ||
SDL12/include | ||
server | ||
tools | ||
ui | ||
unix | ||
win32 |