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AL
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asm
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Remove unused fpucw from snapvector.asm
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2015-07-09 18:35:45 -05:00 |
botlib
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Fix abs() being used for long int in l_precomp.c
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2015-06-28 18:13:06 -05:00 |
cgame
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Fix glyph width calculation in Text_Paint_Limit
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2015-09-15 16:56:03 -05:00 |
client
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Fix the wonky fix to the wonky va_list usage
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2015-09-09 23:33:36 +01:00 |
game
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Fix (unused) watertype checks in PM_WaterMove
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2015-07-30 19:33:28 -05:00 |
jpeg-8c
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libcurl-7.35.0/curl
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Fix building with curl on Linux PPC and Sparc
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2014-09-09 13:18:28 -04:00 |
libogg-1.3.1
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libs
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libspeex
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libvorbis-1.3.4
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null
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Remove unused functions from null_main.c and null_input.c
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2014-08-27 20:35:16 -05:00 |
opus-1.1
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Fix a few warnings
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2014-08-30 17:29:23 +01:00 |
opusfile-0.5
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Fix a few warnings
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2014-08-30 17:29:23 +01:00 |
q3_ui
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Make add bots menu use standard menu drawing
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2015-09-16 01:43:28 -05:00 |
qcommon
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Add Steam's Quake 3 Arena dir to game dirs on Windows.
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2015-09-17 02:53:19 -07:00 |
renderercommon
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Move image load function prototypes to tr_common.h
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2015-06-12 14:22:37 -05:00 |
renderergl1
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Fix alloc size for default skin and single shader skin
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2015-07-12 20:41:47 -05:00 |
renderergl2
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Fix alloc size for default skin and single shader skin
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2015-07-12 20:41:47 -05:00 |
sdl
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Merge pull request #138 from Pan7/SDL_Swap
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2015-07-26 19:49:49 +01:00 |
SDL2/include
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server
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Set bsp_trace_t::surface.flags to surfaceFlags in server and game
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2015-02-18 15:17:57 -06:00 |
sys
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Add Steam's Quake 3 Arena dir to game dirs on Windows.
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2015-09-17 02:53:19 -07:00 |
tools
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Merge pull request #108 from Pan7/memmove
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2015-06-18 13:13:25 -05:00 |
ui
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Fix glyph width calculation in Text_Paint_Limit
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2015-09-15 16:56:03 -05:00 |
zlib
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