ioef/code/server
2011-01-29 22:01:55 +00:00
..
server.h Make number of supported master servers tunable via define 2011-01-25 02:04:25 +00:00
sv_bot.c mark functions static (#4010) 2009-05-08 09:48:45 +00:00
sv_ccmds.c Fix hanging client when map_restart executed on the server while client is still loading the map 2011-01-27 16:40:15 +00:00
sv_client.c Fix hanging client when map_restart executed on the server while client is still loading the map 2011-01-27 16:40:15 +00:00
sv_game.c Removed unused variables. 2009-09-15 02:58:38 +00:00
sv_init.c Make number of supported master servers tunable via define 2011-01-25 02:04:25 +00:00
sv_main.c Make this change so standalone developers will know to change the HEARTBEAT game string for their versions, too. 2011-01-24 18:09:20 +00:00
sv_net_chan.c Removed more unused variables. 2009-09-15 03:19:43 +00:00
sv_rankings.c - Replace vsprintf function in bg_lib.c with vsnprintf implementation started by Patrick Powell. 2008-03-25 21:36:09 +00:00
sv_snapshot.c Fix floating point imprecision causing glitches in snapshot sending 2011-01-29 22:01:55 +00:00
sv_world.c mark functions static (#4010) 2009-05-08 09:48:45 +00:00