.. |
AL
|
(#3767) Some protection from malicious qvms - patches and ideas by Amanieu d'Antras and Ben Millwood
|
2011-03-08 01:39:34 +00:00 |
asm
|
Move argument passing from VM to engine to global variables which allows to get rid of lots of OS specific stuff and also fixes errors that happens when compilers add lots of boilerplate to the DoSyscall() function
|
2012-08-08 09:34:03 +00:00 |
botlib
|
Fix some "> MAX_*" to be ">= MAX_*".
|
2012-11-18 19:09:54 +00:00 |
cgame
|
Play correct team sounds when in spectator mode and following a player.
|
2012-10-11 18:22:41 +00:00 |
client
|
Change error message in CL_ConfigstringModified to specify out of range index like in server.
|
2012-11-18 19:14:07 +00:00 |
game
|
Fix some "> MAX_*" to be ">= MAX_*".
|
2012-11-18 19:09:54 +00:00 |
jpeg-8c
|
Mark JPEG lib changes, file provided by Simon McVittie
|
2012-07-01 18:07:56 +00:00 |
libcurl/curl
|
* add cURL support for HTTP/FTP downloading (bug 2661)
|
2006-09-11 16:41:55 +00:00 |
libs
|
updating mac SDL stuff to 1.2.15
|
2012-04-10 06:01:16 +00:00 |
libspeex
|
Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings
|
2011-07-29 12:27:00 +00:00 |
null
|
- Fix already defined command warnings for minimize
|
2011-08-01 10:16:40 +00:00 |
q3_ui
|
Add smiletheory to credits in q3_ui.
|
2012-10-26 04:16:25 +00:00 |
qcommon
|
Fix some "> MAX_*" to be ">= MAX_*".
|
2012-11-18 19:09:54 +00:00 |
rend2
|
Various shader fixes and optimizations.
|
2012-11-14 10:56:31 +00:00 |
renderer
|
Merge changes to GL_Cull from Rend2 into opengl1 renderer, behavior is the same.
|
2012-10-26 07:40:57 +00:00 |
sdl
|
Don't include client.h in sdl_glimp.c as it is part of the external renderer lib.
|
2012-10-13 23:15:02 +00:00 |
SDL12/include
|
Minor hack to SDL headers for building on Linux.
|
2012-04-11 04:51:58 +00:00 |
server
|
Change more operator commands to require sv_running to be usable. Patch by Ensiform.
|
2012-11-01 06:03:15 +00:00 |
sys
|
Fix this for real now.
|
2012-07-23 21:27:17 +00:00 |
tools
|
more '\n' business
|
2012-06-19 15:14:57 +00:00 |
ui
|
Don't draw cursor during Team Arena's loading screen.
|
2012-10-30 20:06:48 +00:00 |
zlib
|
- Tested and updated MSVC project file to really make it work with new zlib
|
2009-10-19 16:16:52 +00:00 |