ioef/code
2015-12-03 02:44:33 -08:00
..
AL
asm Remove unused fpucw from snapvector.asm 2015-07-09 18:35:45 -05:00
botlib Fix abs() being used for long int in l_precomp.c 2015-06-28 18:13:06 -05:00
cgame Fix glyph width calculation in Text_Paint_Limit 2015-09-15 16:56:03 -05:00
client Fix check for empty rconpassword in CL_Rcon_f 2015-10-04 21:11:35 +01:00
game Fix (unused) watertype checks in PM_WaterMove 2015-07-30 19:33:28 -05:00
jpeg-8c
libcurl-7.35.0/curl Fix building with curl on Linux PPC and Sparc 2014-09-09 13:18:28 -04:00
libogg-1.3.1
libs Rebuilt MSVC SDL 1.2.15 Revision 8040 import libs 2014-04-16 15:08:21 -05:00
libspeex
libvorbis-1.3.4 There have been 0 days since the last compiler warning 2014-08-27 12:40:45 +01:00
null Remove unused functions from null_main.c and null_input.c 2014-08-27 20:35:16 -05:00
opus-1.1 Fix a few warnings 2014-08-30 17:29:23 +01:00
opusfile-0.5 Fix a few warnings 2014-08-30 17:29:23 +01:00
q3_ui Make add bots menu use standard menu drawing 2015-09-16 01:43:28 -05:00
qcommon Use Windows uninstall path to find Steam Quake 3 install. 2015-09-25 04:55:41 -07:00
renderercommon Move image load function prototypes to tr_common.h 2015-06-12 14:22:37 -05:00
renderergl1 Replace 4 with sizeof( int ) in R_GetCommandBufferReserved 2015-10-17 21:58:11 -05:00
renderergl2 OpenGL2: Remove some rendering options for simplicity. 2015-12-03 02:44:33 -08:00
sdl Merge pull request #138 from Pan7/SDL_Swap 2015-07-26 19:49:49 +01:00
SDL2/include Update SDL2 to 2.0.3 2014-03-24 19:13:56 -04:00
server Set bsp_trace_t::surface.flags to surfaceFlags in server and game 2015-02-18 15:17:57 -06:00
sys Access 32-bit registry key from 64-bit Windows correctly. 2015-12-02 17:07:26 -08:00
tools Merge pull request #108 from Pan7/memmove 2015-06-18 13:13:25 -05:00
ui Fix glyph width calculation in Text_Paint_Limit 2015-09-15 16:56:03 -05:00
zlib