Engine conversion to support Star Trek Voyager: Elite Force Holomatch
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2005-09-29 14:00:03 +00:00
code * Most obscure bug EVAR. Seems a library that SDL depends on (specifically libgthread-2.0) defines a symbol g_log. qagamei386.so also defines such a symbol, but since it is dynamically loaded at runtime, no collision check is performed. When the code is relocated therefore, all instances of g_log in qagamei386.so end up refering to the g_log in the library... and bad things happen. s/g_log/g_logfile/g. 2005-09-29 14:00:03 +00:00
lcc remove svn:executable property 2005-08-28 17:54:51 +00:00
q3asm convert backslashes to slashes 2005-09-03 12:01:07 +00:00
ui remove svn:executable property 2005-08-28 17:54:51 +00:00
COPYING.txt remove svn:executable property 2005-08-28 17:54:51 +00:00
i_o-q3-readme Updated for stuff. 2005-09-29 05:44:19 +00:00
id-readme.txt renamed to help prevent confusion 2005-09-01 06:32:34 +00:00
Makefile Fixed the version and added a little tiny bit to the readme 2005-08-29 18:58:30 +00:00