ioef/code
Tim Angus d4d5527a89 * Add Sys_GLimpInit for platform specific GLimp initialisation
* Move Unix specific signal handlers to Sys_PlatformInit
* (Windows only) Don't set the SDL video driver if SDL_VIDEODRIVER is already
  set externally
* (Windows only) Use the "windib" SDL video driver if in_mouse is set to -1
2008-08-08 21:35:33 +00:00
..
AL Revert changes in ioquake3 AL code, fix OpenAL headers. 2007-12-13 23:27:41 +00:00
asm Don't define ELF, use __ELF__ instead 2007-11-06 16:41:57 +00:00
botlib * remove COM_Compress() call on script buffer loaded into memory. I assume 2008-03-28 03:26:59 +00:00
cgame Show true framerate with stereo separation enabled 2008-05-03 12:58:14 +00:00
client * (bug 3674) Change default for s_alGain from 0.4 to 1.0 2008-08-08 18:27:06 +00:00
game pass the correct size to Q_vsnprintf (Ian Lindsay) 2008-06-20 07:08:42 +00:00
jpeg-6 don't read more memory than available in jpg decode 2008-02-14 11:13:42 +00:00
libcurl/curl * add cURL support for HTTP/FTP downloading (bug 2661) 2006-09-11 16:41:55 +00:00
libs * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
libspeex * Fix to speex compile warning 2008-07-06 00:28:42 +00:00
null * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
q3_ui minor spelling fix. 2008-06-25 06:20:23 +00:00
qcommon * Fix memory leak in win32 VM code (arQon/dmitry) 2008-08-06 16:09:29 +00:00
renderer * Fix confusion of cgame and renderer entity array bounds (Tr3B) 2008-07-16 18:07:36 +00:00
sdl * Add Sys_GLimpInit for platform specific GLimp initialisation 2008-08-08 21:35:33 +00:00
SDL12/include * updated the included libSDL header files and Mac OS X lib to SDL 1.2.11 2007-05-22 03:46:11 +00:00
server * Fix server info string voip setting 2008-07-08 16:23:06 +00:00
sys * Add Sys_GLimpInit for platform specific GLimp initialisation 2008-08-08 21:35:33 +00:00
tools * (bug 3610) Server sending unnecessary newline with SV_ConSay_F (Tyler Schwend 2008-07-05 23:50:38 +00:00
ui * Fix some recently introduced warnings 2008-04-12 18:58:06 +00:00