ioef/code/game
2009-11-06 12:02:02 +00:00
..
ai_chat.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
ai_chat.h
ai_cmd.c fix null termination out of array bounds 2007-08-19 12:11:39 +00:00
ai_cmd.h
ai_dmnet.c * (bug 3412) %s expansion security patch (DevHC) 2008-01-22 23:44:10 +00:00
ai_dmnet.h
ai_dmq3.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
ai_dmq3.h
ai_main.c - Replace vsprintf function in bg_lib.c with vsnprintf implementation started by Patrick Powell. 2008-03-25 21:36:09 +00:00
ai_main.h
ai_team.c fix null termination out of array bounds 2007-08-19 12:11:39 +00:00
ai_team.h
ai_vcmd.c
ai_vcmd.h
bg_lib.c - Add Ben Millwood's implementation of strtod/strtol to bg_lib.c 2009-10-21 10:18:46 +00:00
bg_lib.h - Add Ben Millwood's implementation of strtod/strtol to bg_lib.c 2009-10-21 10:18:46 +00:00
bg_local.h
bg_misc.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
bg_pmove.c
bg_public.h
bg_slidemove.c
chars.h
g_active.c Fix bug where game freezes in infinite loop because it doesn't find a spawn point on maps with many bot/human-only spawnpoints. Thanks Pan for reporting this 2009-11-03 13:28:52 +00:00
g_arenas.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
g_bot.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
g_client.c Fix bug where game freezes in infinite loop because it doesn't find a spawn point on maps with many bot/human-only spawnpoints. Thanks Pan for reporting this 2009-11-03 13:28:52 +00:00
g_cmds.c SetTeam fix from Martin Doucha. 2009-09-14 15:45:52 +00:00
g_combat.c fix potential segfault (found by DerSaidin in xreal) 2009-01-23 20:12:45 +00:00
g_items.c
g_local.h Fix bug where game freezes in infinite loop because it doesn't find a spawn point on maps with many bot/human-only spawnpoints. Thanks Pan for reporting this 2009-11-03 13:28:52 +00:00
g_main.c Fix bug where game freezes in infinite loop because it doesn't find a spawn point on maps with many bot/human-only spawnpoints. Thanks Pan for reporting this 2009-11-03 13:28:52 +00:00
g_mem.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
g_misc.c
g_missile.c
g_mover.c Commit two patches from SmokingGuns's Tequila, fixing problems with very fast movers and a typo in the string drawing function. (#4329) and (#4330) 2009-11-06 12:02:02 +00:00
g_public.h
g_rankings.c
g_rankings.h
g_session.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
g_spawn.c
g_svcmds.c
g_syscalls.asm
g_syscalls.c Enable -fvisibility=hidden on Linux. 2009-09-15 02:48:17 +00:00
g_target.c
g_team.c Fix bug where game freezes in infinite loop because it doesn't find a spawn point on maps with many bot/human-only spawnpoints. Thanks Pan for reporting this 2009-11-03 13:28:52 +00:00
g_team.h Fix bug where game freezes in infinite loop because it doesn't find a spawn point on maps with many bot/human-only spawnpoints. Thanks Pan for reporting this 2009-11-03 13:28:52 +00:00
g_trigger.c
g_utils.c
g_weapon.c
inv.h
match.h
syn.h