ioef/code
Ludwig Nussel cde5fcfb9b fix overflow in CG_ParseTeamInfo
based on patch for Tremulous, thanks to Roman Tetelman
2009-01-13 07:57:03 +00:00
..
AL Revert changes in ioquake3 AL code, fix OpenAL headers. 2007-12-13 23:27:41 +00:00
asm Don't define ELF, use __ELF__ instead 2007-11-06 16:41:57 +00:00
botlib * (bug #3729) server dependencies on client.h (Ben Millwood) 2008-08-22 22:47:26 +00:00
cgame fix overflow in CG_ParseTeamInfo 2009-01-13 07:57:03 +00:00
client * Fix some new GCC 4.3 warnings 2008-11-10 23:55:22 +00:00
game fix strict aliasing issues 2008-11-03 17:03:54 +00:00
jpeg-6b * Update to jpeg-6b (only a decade old) 2008-08-21 23:29:09 +00:00
libcurl/curl * add cURL support for HTTP/FTP downloading (bug 2661) 2006-09-11 16:41:55 +00:00
libs * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
libspeex * Fix to speex compile warning 2008-07-06 00:28:42 +00:00
null * (bug #3729) server dependencies on client.h (Ben Millwood) 2008-08-22 22:47:26 +00:00
q3_ui minor spelling fix. 2008-06-25 06:20:23 +00:00
qcommon * Fix some new GCC 4.3 warnings 2008-11-10 23:55:22 +00:00
renderer * Fix some new GCC 4.3 warnings 2008-11-10 23:55:22 +00:00
sdl * Add Com_HexStrToInt 2008-09-05 23:38:35 +00:00
SDL12/include * updated the included libSDL header files and Mac OS X lib to SDL 1.2.11 2007-05-22 03:46:11 +00:00
server gamename is already a cvar with CVAR_SERVERINFO 2009-01-11 18:42:50 +00:00
sys * Fix some new GCC 4.3 warnings 2008-11-10 23:55:22 +00:00
tools * Fix some new GCC 4.3 warnings 2008-11-10 23:55:22 +00:00
ui * Fix some new GCC 4.3 warnings 2008-11-10 23:55:22 +00:00