ioef/code/renderergl1
2016-06-16 04:10:34 +02:00
..
tr_animation.c Fix MDR surface indexes overflow check 2015-03-25 15:41:03 -05:00
tr_backend.c Merge ioef with latest ioquake3 master. No function tests have been done yet. GL2 renderer not done either, which is a different beast. 2016-06-16 04:10:34 +02:00
tr_bsp.c Fix renderergl1 warnings 2014-09-01 11:31:39 +01:00
tr_cmds.c Replace 4 with sizeof( int ) in R_GetCommandBufferReserved 2015-10-17 21:58:11 -05:00
tr_curve.c renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
tr_flares.c Fix flares being invisible after vid_restart 2013-11-09 16:57:58 -06:00
tr_image.c Add support for uncompressed image upload flag to OpenGL1 2015-10-16 03:29:27 -05:00
tr_init.c Merge ioef with latest ioquake3 master. No function tests have been done yet. GL2 renderer not done either, which is a different beast. 2016-06-16 04:10:34 +02:00
tr_light.c Merge ioef with latest ioquake3 master. No function tests have been done yet. GL2 renderer not done either, which is a different beast. 2016-06-16 04:10:34 +02:00
tr_local.h Merge ioef with latest ioquake3 master. No function tests have been done yet. GL2 renderer not done either, which is a different beast. 2016-06-16 04:10:34 +02:00
tr_main.c Merge ioef with latest ioquake3 master. No function tests have been done yet. GL2 renderer not done either, which is a different beast. 2016-06-16 04:10:34 +02:00
tr_marks.c Fix some of the things clang --analyze flagged 2013-03-26 16:50:03 +00:00
tr_mesh.c Remove RAVENMD4 #define 2013-03-18 19:05:51 +00:00
tr_model.c Make R_LerpTag return qfalse if MDR tag does not exist 2014-05-06 21:10:16 -05:00
tr_model_iqm.c Fix renderergl1 warnings 2014-09-01 11:31:39 +01:00
tr_scene.c Merge ioef with latest ioquake3 master. No function tests have been done yet. GL2 renderer not done either, which is a different beast. 2016-06-16 04:10:34 +02:00
tr_shade.c Merge ioef with latest ioquake3 master. No function tests have been done yet. GL2 renderer not done either, which is a different beast. 2016-06-16 04:10:34 +02:00
tr_shade_calc.c Merge ioef with latest ioquake3 master. No function tests have been done yet. GL2 renderer not done either, which is a different beast. 2016-06-16 04:10:34 +02:00
tr_shader.c Merge ioef with latest ioquake3 master. No function tests have been done yet. GL2 renderer not done either, which is a different beast. 2016-06-16 04:10:34 +02:00
tr_shadows.c Fix stencil shadows not drawing if has 500 or more vertexes 2014-11-16 21:21:30 -06:00
tr_sky.c Explicitly set cull type for skybox 2016-05-16 03:17:03 -05:00
tr_subs.c renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
tr_surface.c Merge ioef with latest ioquake3 master. No function tests have been done yet. GL2 renderer not done either, which is a different beast. 2016-06-16 04:10:34 +02:00
tr_world.c Fix some of the things clang --analyze flagged 2013-03-26 16:50:03 +00:00