mirror of
https://github.com/UberGames/ioef.git
synced 2024-12-11 05:11:29 +00:00
346 lines
6.2 KiB
C++
346 lines
6.2 KiB
C++
/*
|
|
===========================================================================
|
|
Copyright (C) 1999-2005 Id Software, Inc.
|
|
|
|
This file is part of Quake III Arena source code.
|
|
|
|
Quake III Arena source code is free software; you can redistribute it
|
|
and/or modify it under the terms of the GNU General Public License as
|
|
published by the Free Software Foundation; either version 2 of the License,
|
|
or (at your option) any later version.
|
|
|
|
Quake III Arena source code is distributed in the hope that it will be
|
|
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Foobar; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
===========================================================================
|
|
*/
|
|
#ifndef __UTIL_LIST_H__
|
|
#define __UTIL_LIST_H__
|
|
|
|
#include <stdlib.h>
|
|
#include <assert.h>
|
|
|
|
template< class type >
|
|
class idList {
|
|
private:
|
|
int m_num;
|
|
int m_size;
|
|
int m_granularity;
|
|
type *m_list;
|
|
|
|
public:
|
|
idList( int granularity = 16 );
|
|
~idList<type>();
|
|
void Clear( void );
|
|
int Num( void );
|
|
void SetNum( int num );
|
|
void SetGranularity( int granularity );
|
|
void Condense( void );
|
|
int Size( void );
|
|
void Resize( int size );
|
|
type operator[]( int index ) const;
|
|
type &operator[]( int index );
|
|
int Append( type const & obj );
|
|
int AddUnique( type const & obj );
|
|
type *Find( type const & obj, int *index = NULL );
|
|
bool RemoveIndex( int index );
|
|
bool Remove( type const & obj );
|
|
typedef int cmp_t(const void *, const void *);
|
|
void Sort( cmp_t *compare );
|
|
};
|
|
|
|
/*
|
|
================
|
|
idList<type>::idList( int )
|
|
================
|
|
*/
|
|
template< class type >
|
|
inline idList<type>::idList( int granularity ) {
|
|
assert( granularity > 0 );
|
|
|
|
m_list = NULL;
|
|
m_granularity = granularity;
|
|
Clear();
|
|
}
|
|
|
|
/*
|
|
================
|
|
idList<type>::~idList<type>
|
|
================
|
|
*/
|
|
template< class type >
|
|
inline idList<type>::~idList() {
|
|
Clear();
|
|
}
|
|
|
|
/*
|
|
================
|
|
idList<type>::Clear
|
|
================
|
|
*/
|
|
template< class type >
|
|
inline void idList<type>::Clear( void ) {
|
|
if ( m_list ) {
|
|
delete[] m_list;
|
|
}
|
|
|
|
m_list = NULL;
|
|
m_num = 0;
|
|
m_size = 0;
|
|
}
|
|
|
|
/*
|
|
================
|
|
idList<type>::Num
|
|
================
|
|
*/
|
|
template< class type >
|
|
inline int idList<type>::Num( void ) {
|
|
return m_num;
|
|
}
|
|
|
|
/*
|
|
================
|
|
idList<type>::SetNum
|
|
================
|
|
*/
|
|
template< class type >
|
|
inline void idList<type>::SetNum( int num ) {
|
|
assert( num >= 0 );
|
|
if ( num > m_size ) {
|
|
// resize it up to the closest level of granularity
|
|
Resize( ( ( num + m_granularity - 1 ) / m_granularity ) * m_granularity );
|
|
}
|
|
m_num = num;
|
|
}
|
|
|
|
/*
|
|
================
|
|
idList<type>::SetGranularity
|
|
================
|
|
*/
|
|
template< class type >
|
|
inline void idList<type>::SetGranularity( int granularity ) {
|
|
int newsize;
|
|
|
|
assert( granularity > 0 );
|
|
m_granularity = granularity;
|
|
|
|
if ( m_list ) {
|
|
// resize it to the closest level of granularity
|
|
newsize = ( ( m_num + m_granularity - 1 ) / m_granularity ) * m_granularity;
|
|
if ( newsize != m_size ) {
|
|
Resize( newsize );
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
================
|
|
idList<type>::Condense
|
|
|
|
Resizes the array to exactly the number of elements it contains
|
|
================
|
|
*/
|
|
template< class type >
|
|
inline void idList<type>::Condense( void ) {
|
|
if ( m_list ) {
|
|
if ( m_num ) {
|
|
Resize( m_num );
|
|
} else {
|
|
Clear();
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
================
|
|
idList<type>::Size
|
|
================
|
|
*/
|
|
template< class type >
|
|
inline int idList<type>::Size( void ) {
|
|
return m_size;
|
|
}
|
|
|
|
/*
|
|
================
|
|
idList<type>::Resize
|
|
================
|
|
*/
|
|
template< class type >
|
|
inline void idList<type>::Resize( int size ) {
|
|
type *temp;
|
|
int i;
|
|
|
|
assert( size > 0 );
|
|
|
|
if ( size <= 0 ) {
|
|
Clear();
|
|
return;
|
|
}
|
|
|
|
temp = m_list;
|
|
m_size = size;
|
|
if ( m_size < m_num ) {
|
|
m_num = m_size;
|
|
}
|
|
|
|
m_list = new type[ m_size ];
|
|
for( i = 0; i < m_num; i++ ) {
|
|
m_list[ i ] = temp[ i ];
|
|
}
|
|
|
|
if ( temp ) {
|
|
delete[] temp;
|
|
}
|
|
}
|
|
|
|
/*
|
|
================
|
|
idList<type>::operator[] const
|
|
================
|
|
*/
|
|
template< class type >
|
|
inline type idList<type>::operator[]( int index ) const {
|
|
assert( index >= 0 );
|
|
assert( index < m_num );
|
|
|
|
return m_list[ index ];
|
|
}
|
|
|
|
/*
|
|
================
|
|
idList<type>::operator[]
|
|
================
|
|
*/
|
|
template< class type >
|
|
inline type &idList<type>::operator[]( int index ) {
|
|
assert( index >= 0 );
|
|
assert( index < m_num );
|
|
|
|
return m_list[ index ];
|
|
}
|
|
|
|
/*
|
|
================
|
|
idList<type>::Append
|
|
================
|
|
*/
|
|
template< class type >
|
|
inline int idList<type>::Append( type const & obj ) {
|
|
if ( !m_list ) {
|
|
Resize( m_granularity );
|
|
}
|
|
|
|
if ( m_num == m_size ) {
|
|
Resize( m_size + m_granularity );
|
|
}
|
|
|
|
m_list[ m_num ] = obj;
|
|
m_num++;
|
|
|
|
return m_num - 1;
|
|
}
|
|
|
|
/*
|
|
================
|
|
idList<type>::AddUnique
|
|
================
|
|
*/
|
|
template< class type >
|
|
inline int idList<type>::AddUnique( type const & obj ) {
|
|
int index;
|
|
|
|
if ( !Find( obj, &index ) ) {
|
|
index = Append( obj );
|
|
}
|
|
|
|
return index;
|
|
}
|
|
|
|
/*
|
|
================
|
|
idList<type>::Find
|
|
================
|
|
*/
|
|
template< class type >
|
|
inline type *idList<type>::Find( type const & obj, int *index ) {
|
|
int i;
|
|
|
|
for( i = 0; i < m_num; i++ ) {
|
|
if ( m_list[ i ] == obj ) {
|
|
if ( index ) {
|
|
*index = i;
|
|
}
|
|
return &m_list[ i ];
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
/*
|
|
================
|
|
idList<type>::RemoveIndex
|
|
================
|
|
*/
|
|
template< class type >
|
|
inline bool idList<type>::RemoveIndex( int index ) {
|
|
int i;
|
|
|
|
if ( !m_list || !m_num ) {
|
|
return false;
|
|
}
|
|
|
|
assert( index >= 0 );
|
|
assert( index < m_num );
|
|
|
|
if ( ( index < 0 ) || ( index >= m_num ) ) {
|
|
return false;
|
|
}
|
|
|
|
m_num--;
|
|
for( i = index; i < m_num; i++ ) {
|
|
m_list[ i ] = m_list[ i + 1 ];
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
================
|
|
idList<type>::Remove
|
|
================
|
|
*/
|
|
template< class type >
|
|
inline bool idList<type>::Remove( type const & obj ) {
|
|
int index;
|
|
|
|
if ( Find( obj, &index ) ) {
|
|
return RemoveIndex( index );
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
================
|
|
idList<type>::Sort
|
|
================
|
|
*/
|
|
template< class type >
|
|
inline void idList<type>::Sort( cmp_t *compare ) {
|
|
if ( !m_list ) {
|
|
return;
|
|
}
|
|
|
|
qsort( ( void * )m_list, ( size_t )m_num, sizeof( type ), compare );
|
|
}
|
|
|
|
#endif /* !__UTIL_LIST_H__ */
|