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client is loading the map on a busy server. Specifically, hold back all configstring update commands while the client is CS_PRIMED. Once the client goes from CS_PRIMED to CS_ACTIVE, send the cleint commands for updating each of the configstring indexes which were updated while the client was CS_PRIMED. |
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.. | ||
server.h | ||
sv_bot.c | ||
sv_ccmds.c | ||
sv_client.c | ||
sv_game.c | ||
sv_init.c | ||
sv_main.c | ||
sv_net_chan.c | ||
sv_rankings.c | ||
sv_snapshot.c | ||
sv_world.c |