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https://github.com/UberGames/ioef.git
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e46fe24426
1) NET_Sleep() no longer watches for input, Sys_Sleep() added for waiting on input. 2) Added "CtrlHandler" for trapping Ctrl-C and other quit methods not handled by signals on windows 3) Added history support 4) Added tab completion 5) Removed automatic cursor/scroll adjustment (too problematic) 6) Enable mousewheel scrolling 7) Stop using the InputBuffer for editing This seems to work pretty well now, but I jumped the gun on a previous commit message by saying you can scroll now without locking up your server. That was only true up until the point that a server tried to print to the console, at that point it will hang until you release the scroll bar :( It may be possible to get around this by using a seperate thread for console output, but that's a whole new can of worms. |
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.. | ||
server.h | ||
sv_bot.c | ||
sv_ccmds.c | ||
sv_client.c | ||
sv_game.c | ||
sv_init.c | ||
sv_main.c | ||
sv_net_chan.c | ||
sv_rankings.c | ||
sv_snapshot.c | ||
sv_world.c |