..
cl_avi.c
cl_cgame.c
* Fix bug that prevented key up events getting to cgame/ui when not in game
2007-10-02 14:14:45 +00:00
cl_cin.c
cl_console.c
* Fix bug that prevented key up events getting to cgame/ui when not in game
2007-10-02 14:14:45 +00:00
cl_curl.c
* Move the conditional compilation of bg_lib.c from the Makefile to cpp in
2007-09-22 20:32:11 +00:00
cl_curl.h
* Move the conditional compilation of bg_lib.c from the Makefile to cpp in
2007-09-22 20:32:11 +00:00
cl_input.c
* Fix bug that prevented key up events getting to cgame/ui when not in game
2007-10-02 14:14:45 +00:00
cl_keys.c
* Unconditionally place a '\' at the start of the command buffer when
2007-10-12 22:34:45 +00:00
cl_main.c
* Fix bug that prevented key up events getting to cgame/ui when not in game
2007-10-02 14:14:45 +00:00
cl_net_chan.c
cl_parse.c
cl_scrn.c
* Fix bug that prevented key up events getting to cgame/ui when not in game
2007-10-02 14:14:45 +00:00
cl_ui.c
* Fix bug that prevented key up events getting to cgame/ui when not in game
2007-10-02 14:14:45 +00:00
client.h
* Fix bug that prevented key up events getting to cgame/ui when not in game
2007-10-02 14:14:45 +00:00
keycodes.h
keys.h
qal.c
* Move the conditional compilation of bg_lib.c from the Makefile to cpp in
2007-09-22 20:32:11 +00:00
qal.h
* Move the conditional compilation of bg_lib.c from the Makefile to cpp in
2007-09-22 20:32:11 +00:00
snd_adpcm.c
snd_codec.c
* Move the conditional compilation of bg_lib.c from the Makefile to cpp in
2007-09-22 20:32:11 +00:00
snd_codec.h
snd_codec_ogg.c
* Move the conditional compilation of bg_lib.c from the Makefile to cpp in
2007-09-22 20:32:11 +00:00
snd_codec_wav.c
snd_dma.c
snd_local.h
snd_main.c
snd_mem.c
snd_mix.c
snd_openal.c
* Move the conditional compilation of bg_lib.c from the Makefile to cpp in
2007-09-22 20:32:11 +00:00
snd_public.h
snd_wavelet.c