ioef/code/server
Tim Angus 3a2ad50406 * Moved various source files from their mod sdk locations to places more
appropriate for open source Q3
* This patch looks bigger than it really is, however it will probably break the
  VC and OS X builds (easy to fix though)
2005-10-26 19:45:21 +00:00
..
server.h * Moved various source files from their mod sdk locations to places more 2005-10-26 19:45:21 +00:00
sv_bot.c * Moved various source files from their mod sdk locations to places more 2005-10-26 19:45:21 +00:00
sv_ccmds.c Patch from Tim Angus, to fix a longstanding bug 2005-09-17 01:36:38 +00:00
sv_client.c * Cap the maximum snaps a client can request at the server framerate rather 2005-10-19 22:25:32 +00:00
sv_game.c * Moved various source files from their mod sdk locations to places more 2005-10-26 19:45:21 +00:00
sv_init.c Patch from Tim Angus, to fix a longstanding bug 2005-09-17 01:36:38 +00:00
sv_main.c * Fix to multiple buffer overflow bugs in CL_Rcon_f 2005-09-19 17:45:29 +00:00
sv_net_chan.c * Moved various source files from their mod sdk locations to places more 2005-10-26 19:45:21 +00:00
sv_rankings.c remove svn:executable property 2005-08-28 17:54:51 +00:00
sv_snapshot.c Patch from Tim Angus, to fix a longstanding bug 2005-09-17 01:36:38 +00:00
sv_world.c remove svn:executable property 2005-08-28 17:54:51 +00:00