ioef/code/server
Thilo Schulz ac30d86db0 - Improve snapshot rate and data rate control
- Make server send packet fragments and queued packets when server is idle
- Voip protocol detection is tied to com_protocol making past-end-of-message reading unncessary
- Use Hunk_AllocateTempMemory() for buffering VOIP packets and fix buffering scheme that ryan hates so much
- Disable packet scrambling for new protocol as it is useless now
- Get rid of the old packet scrambling functions predating latest point release
- Use Hunk_AllocateTempMemory() for netchan packet queue to fix memory leak when client gets disconnected with packets in the queue
- Use Hunk_AllocateTempMemory() for download blocks to fix memory leak when client gets disconnected with download blocks in the queue
- Fix SV_RateMsec to account for udp/udp6 packet lengths
2011-07-13 17:11:30 +00:00
..
server.h - Improve snapshot rate and data rate control 2011-07-13 17:11:30 +00:00
sv_bot.c Remove newlines from Com_Error message format strings, patch by DevHC 2011-05-12 14:02:48 +00:00
sv_ccmds.c Fix wrong usage info message for cmd dumpuser, patch by Zack Middleton (#5024) 2011-06-06 14:54:18 +00:00
sv_client.c - Improve snapshot rate and data rate control 2011-07-13 17:11:30 +00:00
sv_game.c - Add MASM assembler files for MSVC x64 projects to support vm_x86 in x64 mode 2011-06-13 09:56:39 +00:00
sv_init.c - Improve snapshot rate and data rate control 2011-07-13 17:11:30 +00:00
sv_main.c - Improve snapshot rate and data rate control 2011-07-13 17:11:30 +00:00
sv_net_chan.c - Improve snapshot rate and data rate control 2011-07-13 17:11:30 +00:00
sv_rankings.c - Replace vsprintf function in bg_lib.c with vsnprintf implementation started by Patrick Powell. 2008-03-25 21:36:09 +00:00
sv_snapshot.c - Improve snapshot rate and data rate control 2011-07-13 17:11:30 +00:00
sv_world.c mark functions static (#4010) 2009-05-08 09:48:45 +00:00