ioef/code/ui
Zack Middleton b21a59af8c Fix negative glyph index in Team Arena text functions
Team Arena's text functions cast signed char values to int and use as an array index.
This works fine for values 0 to 127, but not for -128 to -1 which are a negative array index.
Instead use "character & 255" like client and original Q3 ui/cgame string drawing code.
2014-12-01 22:14:58 -06:00
..
ui_atoms.c Have ui_test cmd in missionpack ui return qtrue 2013-12-07 21:27:17 -06:00
ui_gameinfo.c REFACTOR [anough to enough] 2012-06-18 16:39:58 +00:00
ui_local.h renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
ui_main.c Fix negative glyph index in Team Arena text functions 2014-12-01 22:14:58 -06:00
ui_players.c Fix a few warnings 2014-08-30 17:29:23 +01:00
ui_public.h * Added STATUS 2005-10-29 01:53:09 +00:00
ui_shared.c Fix ui warnings 2014-09-01 11:05:46 +01:00
ui_shared.h renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
ui_syscalls.asm remove svn:executable property 2005-08-28 17:54:51 +00:00
ui_syscalls.c REFACTOR 2012-06-18 16:27:00 +00:00