ioef/code/renderercommon
Zack Middleton 08ddb99732 Fix saving/loading glyph 255 in RegisterFont
The glyph for character 255 (lower case y with two dots above it) was
rendered, but it's glyph information was not stored in fontInfo_t and
not saved into .dat file (including the ones in Team Arena).

Attempting to load it from existing .dat font files is fine because
shader name is "" and gets 0 handle. The handle was already 0 anyway.
2014-12-01 22:04:40 -06:00
..
iqm.h renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
qgl.h OpenGL2: Vertex array object support. 2014-10-14 01:50:44 -07:00
tr_common.h Fix USE_FREETYPE breakage 2013-03-12 19:41:52 +00:00
tr_font.c Fix saving/loading glyph 255 in RegisterFont 2014-12-01 22:04:40 -06:00
tr_image_bmp.c Fix some of the things clang --analyze flagged 2013-03-26 16:50:03 +00:00
tr_image_jpg.c Fix check for jpeg_mem_ to work with libjpeg-turbo 2014-01-27 23:41:51 +01:00
tr_image_pcx.c Add renderercommon/tr_common.h 2013-02-16 20:58:04 +00:00
tr_image_png.c Fix PNG tRNS length checks 2014-01-10 12:34:48 -06:00
tr_image_tga.c Fix some of the things clang --analyze flagged 2013-03-26 16:50:03 +00:00
tr_noise.c Add renderercommon/tr_common.h 2013-02-16 20:58:04 +00:00
tr_public.h Add facility to describe cvars 2014-09-26 14:29:51 +01:00
tr_types.h Bunch of comment fixes 2014-03-13 02:20:54 +01:00