mirror of
https://github.com/UberGames/ioef.git
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272 lines
6.6 KiB
C
272 lines
6.6 KiB
C
/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Foobar; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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//
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#include "ui_local.h"
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#define SERVERINFO_FRAMEL "menu/art/frame2_l"
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#define SERVERINFO_FRAMER "menu/art/frame1_r"
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#define SERVERINFO_BACK0 "menu/art/back_0"
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#define SERVERINFO_BACK1 "menu/art/back_1"
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static char* serverinfo_artlist[] =
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{
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SERVERINFO_FRAMEL,
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SERVERINFO_FRAMER,
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SERVERINFO_BACK0,
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SERVERINFO_BACK1,
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NULL
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};
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#define ID_ADD 100
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#define ID_BACK 101
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typedef struct
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{
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menuframework_s menu;
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menutext_s banner;
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menubitmap_s framel;
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menubitmap_s framer;
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menubitmap_s back;
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menutext_s add;
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char info[MAX_INFO_STRING];
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int numlines;
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} serverinfo_t;
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static serverinfo_t s_serverinfo;
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/*
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=================
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Favorites_Add
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Add current server to favorites
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=================
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*/
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void Favorites_Add( void )
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{
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char adrstr[128];
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char serverbuff[128];
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int i;
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int best;
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trap_Cvar_VariableStringBuffer( "cl_currentServerAddress", serverbuff, sizeof(serverbuff) );
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if (!serverbuff[0])
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return;
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best = 0;
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for (i=0; i<MAX_FAVORITESERVERS; i++)
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{
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trap_Cvar_VariableStringBuffer( va("server%d",i+1), adrstr, sizeof(adrstr) );
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if (!Q_stricmp(serverbuff,adrstr))
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{
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// already in list
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return;
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}
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// use first empty or non-numeric available slot
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if ((adrstr[0] < '0' || adrstr[0] > '9' ) && !best)
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best = i+1;
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}
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if (best)
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trap_Cvar_Set( va("server%d",best), serverbuff);
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}
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/*
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=================
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ServerInfo_Event
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=================
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*/
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static void ServerInfo_Event( void* ptr, int event )
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{
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switch (((menucommon_s*)ptr)->id)
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{
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case ID_ADD:
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if (event != QM_ACTIVATED)
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break;
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Favorites_Add();
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UI_PopMenu();
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break;
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case ID_BACK:
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if (event != QM_ACTIVATED)
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break;
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UI_PopMenu();
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break;
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}
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}
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/*
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=================
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ServerInfo_MenuDraw
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=================
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*/
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static void ServerInfo_MenuDraw( void )
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{
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const char *s;
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char key[MAX_INFO_KEY];
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char value[MAX_INFO_VALUE];
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int y;
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y = SCREEN_HEIGHT/2 - s_serverinfo.numlines*(SMALLCHAR_HEIGHT)/2 - 20;
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s = s_serverinfo.info;
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while ( s ) {
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Info_NextPair( &s, key, value );
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if ( !key[0] ) {
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break;
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}
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Q_strcat( key, MAX_INFO_KEY, ":" );
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UI_DrawString(SCREEN_WIDTH*0.50 - 8,y,key,UI_RIGHT|UI_SMALLFONT,color_red);
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UI_DrawString(SCREEN_WIDTH*0.50 + 8,y,value,UI_LEFT|UI_SMALLFONT,text_color_normal);
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y += SMALLCHAR_HEIGHT;
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}
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Menu_Draw( &s_serverinfo.menu );
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}
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/*
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=================
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ServerInfo_MenuKey
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=================
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*/
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static sfxHandle_t ServerInfo_MenuKey( int key )
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{
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return ( Menu_DefaultKey( &s_serverinfo.menu, key ) );
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}
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/*
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=================
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ServerInfo_Cache
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=================
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*/
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void ServerInfo_Cache( void )
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{
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int i;
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// touch all our pics
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for (i=0; ;i++)
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{
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if (!serverinfo_artlist[i])
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break;
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trap_R_RegisterShaderNoMip(serverinfo_artlist[i]);
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}
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}
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/*
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=================
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UI_ServerInfoMenu
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=================
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*/
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void UI_ServerInfoMenu( void )
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{
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const char *s;
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char key[MAX_INFO_KEY];
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char value[MAX_INFO_VALUE];
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// zero set all our globals
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memset( &s_serverinfo, 0 ,sizeof(serverinfo_t) );
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ServerInfo_Cache();
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s_serverinfo.menu.draw = ServerInfo_MenuDraw;
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s_serverinfo.menu.key = ServerInfo_MenuKey;
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s_serverinfo.menu.wrapAround = qtrue;
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s_serverinfo.menu.fullscreen = qtrue;
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s_serverinfo.banner.generic.type = MTYPE_BTEXT;
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s_serverinfo.banner.generic.x = 320;
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s_serverinfo.banner.generic.y = 16;
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s_serverinfo.banner.string = "SERVER INFO";
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s_serverinfo.banner.color = color_white;
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s_serverinfo.banner.style = UI_CENTER;
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s_serverinfo.framel.generic.type = MTYPE_BITMAP;
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s_serverinfo.framel.generic.name = SERVERINFO_FRAMEL;
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s_serverinfo.framel.generic.flags = QMF_INACTIVE;
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s_serverinfo.framel.generic.x = 0;
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s_serverinfo.framel.generic.y = 78;
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s_serverinfo.framel.width = 256;
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s_serverinfo.framel.height = 329;
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s_serverinfo.framer.generic.type = MTYPE_BITMAP;
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s_serverinfo.framer.generic.name = SERVERINFO_FRAMER;
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s_serverinfo.framer.generic.flags = QMF_INACTIVE;
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s_serverinfo.framer.generic.x = 376;
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s_serverinfo.framer.generic.y = 76;
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s_serverinfo.framer.width = 256;
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s_serverinfo.framer.height = 334;
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s_serverinfo.add.generic.type = MTYPE_PTEXT;
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s_serverinfo.add.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
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s_serverinfo.add.generic.callback = ServerInfo_Event;
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s_serverinfo.add.generic.id = ID_ADD;
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s_serverinfo.add.generic.x = 320;
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s_serverinfo.add.generic.y = 371;
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s_serverinfo.add.string = "ADD TO FAVORITES";
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s_serverinfo.add.style = UI_CENTER|UI_SMALLFONT;
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s_serverinfo.add.color = color_red;
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if( trap_Cvar_VariableValue( "sv_running" ) ) {
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s_serverinfo.add.generic.flags |= QMF_GRAYED;
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}
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s_serverinfo.back.generic.type = MTYPE_BITMAP;
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s_serverinfo.back.generic.name = SERVERINFO_BACK0;
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s_serverinfo.back.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
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s_serverinfo.back.generic.callback = ServerInfo_Event;
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s_serverinfo.back.generic.id = ID_BACK;
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s_serverinfo.back.generic.x = 0;
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s_serverinfo.back.generic.y = 480-64;
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s_serverinfo.back.width = 128;
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s_serverinfo.back.height = 64;
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s_serverinfo.back.focuspic = SERVERINFO_BACK1;
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trap_GetConfigString( CS_SERVERINFO, s_serverinfo.info, MAX_INFO_STRING );
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s_serverinfo.numlines = 0;
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s = s_serverinfo.info;
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while ( s ) {
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Info_NextPair( &s, key, value );
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if ( !key[0] ) {
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break;
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}
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s_serverinfo.numlines++;
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}
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if (s_serverinfo.numlines > 16)
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s_serverinfo.numlines = 16;
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Menu_AddItem( &s_serverinfo.menu, (void*) &s_serverinfo.banner );
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Menu_AddItem( &s_serverinfo.menu, (void*) &s_serverinfo.framel );
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Menu_AddItem( &s_serverinfo.menu, (void*) &s_serverinfo.framer );
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Menu_AddItem( &s_serverinfo.menu, (void*) &s_serverinfo.add );
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Menu_AddItem( &s_serverinfo.menu, (void*) &s_serverinfo.back );
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UI_PushMenu( &s_serverinfo.menu );
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}
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