ioef/code
2012-12-06 21:53:52 +00:00
..
AL (#3767) Some protection from malicious qvms - patches and ideas by Amanieu d'Antras and Ben Millwood 2011-03-08 01:39:34 +00:00
asm Move argument passing from VM to engine to global variables which allows to get rid of lots of OS specific stuff and also fixes errors that happens when compilers add lots of boilerplate to the DoSyscall() function 2012-08-08 09:34:03 +00:00
botlib Fix some "> MAX_*" to be ">= MAX_*". 2012-11-18 19:09:54 +00:00
cgame Play correct team sounds when in spectator mode and following a player. 2012-10-11 18:22:41 +00:00
client Remove unused function CL_DisconnectPacket. Pointed out by Ensiform. 2012-11-24 20:55:47 +00:00
game Changes suggested by DevHC: 2012-11-20 22:51:48 +00:00
jpeg-8c Mark JPEG lib changes, file provided by Simon McVittie 2012-07-01 18:07:56 +00:00
libcurl/curl * add cURL support for HTTP/FTP downloading (bug 2661) 2006-09-11 16:41:55 +00:00
libs updating mac SDL stuff to 1.2.15 2012-04-10 06:01:16 +00:00
libspeex Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings 2011-07-29 12:27:00 +00:00
null - Fix already defined command warnings for minimize 2011-08-01 10:16:40 +00:00
q3_ui In q3_ui if uis.demoversion is set, hide "Team Arena" and "Mods" in main menu. (They aren't shown in id's q3a demo and use to be drawn under demo message). 2012-12-01 23:17:14 +00:00
qcommon Fix function prototype for Info_RemoveKey_Big. Pointed out by Ensiform. 2012-11-29 17:09:28 +00:00
rend2 From /dev/humancontroller: Typo. 2012-12-06 21:53:52 +00:00
renderer Merge changes to GL_Cull from Rend2 into opengl1 renderer, behavior is the same. 2012-10-26 07:40:57 +00:00
sdl Don't include client.h in sdl_glimp.c as it is part of the external renderer lib. 2012-10-13 23:15:02 +00:00
SDL12/include Minor hack to SDL headers for building on Linux. 2012-04-11 04:51:58 +00:00
server Add length check here as well, thanks Ensiform 2012-12-03 17:58:55 +00:00
sys Fix this for real now. 2012-07-23 21:27:17 +00:00
tools more '\n' business 2012-06-19 15:14:57 +00:00
ui Don't draw cursor during Team Arena's loading screen. 2012-10-30 20:06:48 +00:00
zlib - Tested and updated MSVC project file to really make it work with new zlib 2009-10-19 16:16:52 +00:00