ioef/code/ui
Zack Middleton b85935d30c Fix glyph width calculation in Text_Paint_Limit
Text_Width's scale argument will be multiplied by glyphScale, so don't
pass useScale that is already multiplied by glyphScale as this makes
the scale too big.
2015-09-15 16:56:03 -05:00
..
ui_atoms.c
ui_gameinfo.c
ui_local.h
ui_main.c Fix glyph width calculation in Text_Paint_Limit 2015-09-15 16:56:03 -05:00
ui_players.c
ui_public.h
ui_shared.c
ui_shared.h
ui_syscalls.asm
ui_syscalls.c