ioef/code
Ryan C. Gordon 842f27818b Fix SGI systems choosing an inefficient 36-bit color visual.
Now they'll choose 16 or 32 bit correctly with this magic.

  Fixes Bugzilla #4245.
2009-09-15 01:01:07 +00:00
..
AL
asm
botlib
cgame
client Removed broken music fading code from snd_dma. 2009-09-15 00:53:02 +00:00
game SetTeam fix from Martin Doucha. 2009-09-14 15:45:52 +00:00
jpeg-6b
libcurl/curl
libs
libspeex Fixed use of alloca() in libspeex on Solaris, I think. 2009-09-14 16:41:48 +00:00
null
q3_ui Threw in a hack to fix rendering of credits menu in widescreen. 2009-09-14 21:08:08 +00:00
qcommon Fixed infinite recursion of writing crashlog because we're out of file handles. 2009-09-15 00:19:22 +00:00
renderer Try to catch some NaNs that are almost certainly a compiler optimization bug. 2009-09-14 23:01:49 +00:00
sdl Fix SGI systems choosing an inefficient 36-bit color visual. 2009-09-15 01:01:07 +00:00
SDL12/include
server Fixed triggering Com_Error() when kicking a large number of bots at once. 2009-09-14 23:12:54 +00:00
sys Fixed infinite recursion of writing crashlog because we're out of file handles. 2009-09-15 00:19:22 +00:00
tools Make q3asm's CodeError print to stderr. 2009-09-14 23:51:35 +00:00
ui