.. |
ai_chat.c
|
Only have bots issue vtaunt commands in Team Arena.
|
2012-06-18 20:11:09 +00:00 |
ai_chat.h
|
|
|
ai_cmd.c
|
|
|
ai_cmd.h
|
|
|
ai_dmnet.c
|
REFACTOR [anough to enough]
|
2012-06-18 16:39:58 +00:00 |
ai_dmnet.h
|
|
|
ai_dmq3.c
|
Fix some "> MAX_*" to be ">= MAX_*".
|
2012-11-18 19:09:54 +00:00 |
ai_dmq3.h
|
REFACTOR [a vs an]
|
2012-06-18 16:31:16 +00:00 |
ai_main.c
|
Batch of bug fixes for gamecode. Patch compiled and log message written by Tobias Kuehnhammer (#5144)
|
2011-08-01 11:39:33 +00:00 |
ai_main.h
|
Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings
|
2011-07-29 12:27:00 +00:00 |
ai_team.c
|
Added MISSIONPACK ifdef around GT_1FCTF code.
|
2012-08-17 06:18:37 +00:00 |
ai_team.h
|
|
|
ai_vcmd.c
|
Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings
|
2011-07-29 12:27:00 +00:00 |
ai_vcmd.h
|
|
|
bg_lib.c
|
More intelligent exponentiation in strtod/strtol (#5487) - patch by Ben Millwood
|
2012-07-01 16:43:28 +00:00 |
bg_lib.h
|
|
|
bg_local.h
|
|
|
bg_misc.c
|
Fix error message in BG_EvaluateTrajectory
|
2013-01-14 14:50:12 -06:00 |
bg_pmove.c
|
REFACTOR [reletive -> relative]
|
2012-06-18 16:32:03 +00:00 |
bg_public.h
|
REFACTOR [reletive -> relative]
|
2012-06-18 16:32:03 +00:00 |
bg_slidemove.c
|
Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings
|
2011-07-29 12:27:00 +00:00 |
chars.h
|
|
|
g_active.c
|
Patches by symlink.
|
2012-02-06 21:28:40 +00:00 |
g_arenas.c
|
|
|
g_bot.c
|
Use Q_strncpyz in G_AddRandomBot
|
2013-02-02 21:58:01 -06:00 |
g_client.c
|
Correct TeamCount return type and team argument type
|
2013-04-26 15:46:12 -05:00 |
g_cmds.c
|
Fix vote Y/1 and teamvote Y/1
|
2013-03-03 21:53:14 -06:00 |
g_combat.c
|
Adds Z checking to CanDamage function.
|
2013-02-11 16:02:01 -06:00 |
g_items.c
|
never set groundEntityNum to -1, use ENTITYNUM_NONE instead
|
2012-06-18 16:28:39 +00:00 |
g_local.h
|
Correct TeamCount return type and team argument type
|
2013-04-26 15:46:12 -05:00 |
g_main.c
|
Update invalid g_gametype right away
|
2013-02-11 16:43:18 -06:00 |
g_mem.c
|
add a missing '\n', remove some unwanted ones
|
2012-06-18 16:16:57 +00:00 |
g_misc.c
|
Batch of bug fixes for gamecode. Patch compiled and log message written by Tobias Kuehnhammer (#5144)
|
2011-08-01 11:39:33 +00:00 |
g_missile.c
|
|
|
g_mover.c
|
never set groundEntityNum to -1, use ENTITYNUM_NONE instead
|
2012-06-18 16:28:39 +00:00 |
g_public.h
|
|
|
g_rankings.c
|
|
|
g_rankings.h
|
|
|
g_session.c
|
Don't have g_teamAutoJoin affect bot's team
|
2012-09-08 22:32:41 +00:00 |
g_spawn.c
|
REFACTOR
|
2012-06-18 16:27:00 +00:00 |
g_svcmds.c
|
Cleaned up game server command usage messages.
|
2012-06-18 15:58:48 +00:00 |
g_syscalls.asm
|
rename trap_Printf() to trap_Print() in the game module, as that function has nothing to do with printf()-like formatting
|
2012-06-19 14:51:02 +00:00 |
g_syscalls.c
|
rename trap_Printf() to trap_Print() in the game module, as that function has nothing to do with printf()-like formatting
|
2012-06-19 14:51:02 +00:00 |
g_target.c
|
REFACTOR [reletive -> relative]
|
2012-06-18 16:32:03 +00:00 |
g_team.c
|
Send team info for team overlay to spectators for the team of the client they're following (bug #5740).
|
2012-09-08 23:19:06 +00:00 |
g_team.h
|
Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings
|
2011-07-29 12:27:00 +00:00 |
g_trigger.c
|
Removed duplicate setting of contents for trigger_hurt.
|
2011-11-28 17:36:58 +00:00 |
g_utils.c
|
|
|
g_weapon.c
|
Let's actually use MOD_CHAINGUN! From Ensiform.
|
2012-06-18 17:12:35 +00:00 |
inv.h
|
|
|
match.h
|
|
|
syn.h
|
|
|