ioef/code/client
2013-01-24 22:53:08 +00:00
..
cl_avi.c Remove newlines from Com_Error message format strings, patch by DevHC 2011-05-12 14:02:48 +00:00
cl_cgame.c Change error message in CL_ConfigstringModified to specify out of range index like in server. 2012-11-18 19:14:07 +00:00
cl_cin.c Remove the SMP renderer feature 2013-01-24 22:53:08 +00:00
cl_console.c Add togglemenu command 2013-01-16 23:03:09 -06:00
cl_curl.c Bug 5238 - cURL wrong use of curl_easy_setopt property, by Adrian Fuhrmann 2011-09-21 15:17:22 +00:00
cl_curl.h - Only need cl_cURLLib cvar if USE_CURL_DLOPEN is defined. 2011-08-29 13:57:46 +00:00
cl_input.c Fix writting voip data in demos (broke in r2102). 2012-12-13 05:25:50 +00:00
cl_keys.c Run toggleconsole in binds while in menu or message mode 2013-01-16 23:06:35 -06:00
cl_main.c Save all arguments from connect for reconnect command. 2012-12-16 19:20:08 +00:00
cl_net_chan.c - Improve snapshot rate and data rate control 2011-07-13 17:11:30 +00:00
cl_parse.c - Allow changing cl_voip without restarting. 2012-12-14 07:32:07 +00:00
cl_scrn.c #5799 - Change messagemode text box to display colors like in console input box. 2012-11-18 22:24:15 +00:00
cl_ui.c Make UI_CVAR_CREATE use VM specific code 2013-01-17 15:21:29 -06:00
client.h Fix restoring old fs_game upon leaving a server. Patch by Ensiform. 2012-10-30 16:51:06 +00:00
keycodes.h
keys.h
libmumblelink.c * Fix various warnings with GCC and clang 2011-10-27 21:32:28 +00:00
libmumblelink.h
qal.c Don't search system directories for renderer lib 2011-08-01 09:33:48 +00:00
qal.h - Remove alext.h dependency and manually add the required macros 2011-03-14 15:57:39 +00:00
snd_adpcm.c
snd_codec.c Make sound fallback behaviour for music streams less verbose 2011-06-25 09:35:03 +00:00
snd_codec.h
snd_codec_ogg.c - Fix memory leak in DMA sound after S_Shutdown() 2011-06-17 23:29:19 +00:00
snd_codec_wav.c Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings 2011-07-29 12:27:00 +00:00
snd_dma.c - Check for invalid filename in OpenAL's RegisterSound function. 2012-11-19 00:40:03 +00:00
snd_local.h When in third person, don't play player's sounds as full volume in Base sound system. OpenAL already does this. (Related to bug 5741.) 2012-10-17 20:39:45 +00:00
snd_main.c Remove unneeded name buffer in S_Play_f. 2012-11-18 23:30:26 +00:00
snd_mem.c Call sound files 'audio' not 'wav' in debug messages. 2012-06-18 16:00:38 +00:00
snd_mix.c
snd_openal.c - Check for invalid filename in OpenAL's RegisterSound function. 2012-11-19 00:40:03 +00:00
snd_public.h REFACTOR [reletive -> relative] 2012-06-18 16:32:03 +00:00
snd_wavelet.c - Add MASM assembler files for MSVC x64 projects to support vm_x86 in x64 mode 2011-06-13 09:56:39 +00:00