ioef/code/server
Thilo Schulz e5dbce839a - Use select() to sleep when idle as opposed to busy waiting.
- Introduce com_busyWait cvar to go back to old behaviour
2011-02-02 16:46:23 +00:00
..
server.h Make number of supported master servers tunable via define 2011-01-25 02:04:25 +00:00
sv_bot.c mark functions static (#4010) 2009-05-08 09:48:45 +00:00
sv_ccmds.c Fix hanging client when map_restart executed on the server while client is still loading the map 2011-01-27 16:40:15 +00:00
sv_client.c Fix hanging client when map_restart executed on the server while client is still loading the map 2011-01-27 16:40:15 +00:00
sv_game.c Removed unused variables. 2009-09-15 02:58:38 +00:00
sv_init.c Make number of supported master servers tunable via define 2011-01-25 02:04:25 +00:00
sv_main.c - Use select() to sleep when idle as opposed to busy waiting. 2011-02-02 16:46:23 +00:00
sv_net_chan.c Removed more unused variables. 2009-09-15 03:19:43 +00:00
sv_rankings.c - Replace vsprintf function in bg_lib.c with vsnprintf implementation started by Patrick Powell. 2008-03-25 21:36:09 +00:00
sv_snapshot.c Fix floating point imprecision causing glitches in snapshot sending 2011-01-29 22:01:55 +00:00
sv_world.c mark functions static (#4010) 2009-05-08 09:48:45 +00:00