mirror of
https://github.com/UberGames/ioef.git
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84c4f21082
+ An abstract codec system, simplifying support for new formats + Changes versus BlackAura's patch: o Consolidated the OpenAL parts into one file o Changed the function naming scheme to more closely resemble Q3 o Changed the interface to fall back on the "base" sound system if loading OpenAL fails + This is enabled on Linux and MinGW for now, but should work on the other *nixs with appropriate additions to the Makefile + NOT enabled on OS X or MSVC Windows builds + Probably breaks the Windows build again * Retabulated sdl_snd.c and made the messages less verbose since there do not seem to be many having problems with SDL sound now |
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.. | ||
Quake3.nib | ||
Quake3.pbproj | ||
banner.jpg | ||
botlib.log | ||
BuildRelease | ||
CGMouseDeltaFix.h | ||
CGMouseDeltaFix.m | ||
CGPrivateAPI.h | ||
GenerateQGL.pl | ||
macosx_common.c | ||
macosx_display.h | ||
macosx_display.m | ||
macosx_glimp.h | ||
macosx_glimp.m | ||
macosx_glsmp_mutex.m | ||
macosx_glsmp_null.m | ||
macosx_glsmp_ports.m | ||
macosx_input.m | ||
macosx_local.h | ||
macosx_qgl.h | ||
macosx_sndcore.m | ||
macosx_snddma.m | ||
macosx_sys.m | ||
macosx_timers.h | ||
macosx_timers.m | ||
Performance.rtf | ||
Q3Controller.h | ||
Q3Controller.m | ||
Quake3.icns | ||
RecordDemo.zsh | ||
timedemo.zsh |