ioef/code/server
2013-02-11 15:49:47 -06:00
..
server.h Unify/cleanup max snapshot entities on client and server 2013-02-11 15:49:47 -06:00
sv_bot.c
sv_ccmds.c
sv_client.c Fix clients being able to reset their player state and respawn using donedl. 2012-12-15 08:08:46 +00:00
sv_game.c
sv_init.c Unify/cleanup max snapshot entities on client and server 2013-02-11 15:49:47 -06:00
sv_main.c Add length check here as well, thanks Ensiform 2012-12-03 17:58:55 +00:00
sv_net_chan.c
sv_rankings.c
sv_snapshot.c Unify/cleanup max snapshot entities on client and server 2013-02-11 15:49:47 -06:00
sv_world.c