ioef/code/ui
Thilo Schulz 3148416c04 - Change runtime standalone detection:
* com_standalone now read-only
  * add new cvars com_basegame, com_homepath
  * standalone now automatically detected when com_basegame is set to something different than baseq3 and no id pak pk3s are found
  * This fixes https://bugzilla.icculus.org/show_bug.cgi?id=4699
- Replace a few hardcoded string literals with macros
- Add checks for Team Arena PK3s to FS_CheckPak0()
2011-02-04 12:04:56 +00:00
..
ui_atoms.c - Replace vsprintf function in bg_lib.c with vsnprintf implementation started by Patrick Powell. 2008-03-25 21:36:09 +00:00
ui_gameinfo.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
ui_local.h * Added STATUS 2005-10-29 01:53:09 +00:00
ui_main.c - Change runtime standalone detection: 2011-02-04 12:04:56 +00:00
ui_players.c the address of 'headModelName' will always evaluate as 'true' 2007-07-19 08:10:32 +00:00
ui_public.h * Added STATUS 2005-10-29 01:53:09 +00:00
ui_shared.c * Fix some new GCC 4.3 warnings 2008-11-10 23:55:22 +00:00
ui_shared.h * Added STATUS 2005-10-29 01:53:09 +00:00
ui_syscalls.asm remove svn:executable property 2005-08-28 17:54:51 +00:00
ui_syscalls.c Enable -fvisibility=hidden on Linux. 2009-09-15 02:48:17 +00:00