ioef/code/client
Thilo Schulz fb18a4b2e4 - compensate sv_fps for timescale value.
- Add a non-dirty-hack fix for client hanging when unpausing a game.
2006-08-26 01:45:27 +00:00
..
cl_avi.c Another patch to make uncompressed AVI write in RGB24 format by anonymous virtualdub sympathiser. 2006-07-31 15:32:59 +00:00
cl_cgame.c - compensate sv_fps for timescale value. 2006-08-26 01:45:27 +00:00
cl_cin.c * Removed strange MacOS X #ifdeffery from cl_cin.c (from tjw) 2006-04-14 20:11:42 +00:00
cl_console.c * Add SVN version to the version string displayed in the client console 2006-08-22 16:13:51 +00:00
cl_input.c * qvm files no longer installed by "make copyfiles" 2006-08-13 17:09:05 +00:00
cl_keys.c * Reimplement console history recall "bug" behaviour without the bug 2006-02-04 00:28:57 +00:00
cl_main.c - compensate sv_fps for timescale value. 2006-08-26 01:45:27 +00:00
cl_net_chan.c
cl_parse.c - compensate sv_fps for timescale value. 2006-08-26 01:45:27 +00:00
cl_scrn.c * Fix to bug #2599 (fullscreen cinematics) 2006-02-21 21:29:26 +00:00
cl_ui.c - change long to intptr_t for 64bit windows compatability 2006-02-18 19:07:23 +00:00
client.h - compensate sv_fps for timescale value. 2006-08-26 01:45:27 +00:00
keycodes.h
keys.h
qal.c
qal.h Corrected #include directives of openal headers for MSVC. 2006-05-13 12:18:43 +00:00
snd_adpcm.c
snd_codec.c Partially applied patch from Joerg Dietrich. Fixes: 2006-06-01 00:14:56 +00:00
snd_codec.h
snd_codec_ogg.c Partially applied patch from Joerg Dietrich. Fixes: 2006-06-01 00:14:56 +00:00
snd_codec_wav.c * Fix to half of bug #2600 (Refuse to load RIFF files with less than 8 bits per 2006-02-21 22:29:29 +00:00
snd_dma.c
snd_local.h
snd_main.c - tweak enumeration support, remove win32 dependency 2006-08-19 13:44:10 +00:00
snd_mem.c
snd_mix.c
snd_openal.c - Change available device list to be displayed on sound initialization and 2006-08-19 22:17:04 +00:00
snd_public.h
snd_wavelet.c