ioef/code/client
2007-12-27 11:45:20 +00:00
..
cl_avi.c * Fix poppy captured audio when recording videos 2007-12-01 19:39:03 +00:00
cl_cgame.c * Fix bug that prevented key up events getting to cgame/ui when not in game 2007-10-02 14:14:45 +00:00
cl_cin.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
cl_console.c * Fix bug that prevented key up events getting to cgame/ui when not in game 2007-10-02 14:14:45 +00:00
cl_curl.c * Move the conditional compilation of bg_lib.c from the Makefile to cpp in 2007-09-22 20:32:11 +00:00
cl_curl.h * Move the conditional compilation of bg_lib.c from the Makefile to cpp in 2007-09-22 20:32:11 +00:00
cl_input.c * Fix bug that prevented key up events getting to cgame/ui when not in game 2007-10-02 14:14:45 +00:00
cl_keys.c * Unconditionally place a '\' at the start of the command buffer when 2007-10-12 22:34:45 +00:00
cl_main.c Remove small redundancy 2007-12-27 11:45:20 +00:00
cl_net_chan.c * Added STATUS 2005-10-29 01:53:09 +00:00
cl_parse.c * (bug 3018) need to call Cvar_SetCheatState() after CG_INIT and UI_INIT to 2007-03-02 17:32:22 +00:00
cl_scrn.c * Fix bug that prevented key up events getting to cgame/ui when not in game 2007-10-02 14:14:45 +00:00
cl_ui.c * Fix bug that prevented key up events getting to cgame/ui when not in game 2007-10-02 14:14:45 +00:00
client.h * Fix bug that prevented key up events getting to cgame/ui when not in game 2007-10-02 14:14:45 +00:00
keycodes.h * (bug 2741) replace K_LAST_KEY with MAX_KEYS. K_LAST_KEY is now defined 2007-03-22 22:03:00 +00:00
keys.h * Don't apply colour escape chars on input fields 2007-09-21 10:35:24 +00:00
qal.c Revert changes in ioquake3 AL code, fix OpenAL headers. 2007-12-13 23:27:41 +00:00
qal.h Revert changes in ioquake3 AL code, fix OpenAL headers. 2007-12-13 23:27:41 +00:00
snd_adpcm.c First diff from Andreas Schneider: 2005-08-31 18:00:00 +00:00
snd_codec.c * Fix bug where an extraneous render command can cause a crash when 2007-11-18 01:06:46 +00:00
snd_codec.h * Fix bug where an extraneous render command can cause a crash when 2007-11-18 01:06:46 +00:00
snd_codec_ogg.c * Fix bug where an extraneous render command can cause a crash when 2007-11-18 01:06:46 +00:00
snd_codec_wav.c * Fix bug where an extraneous render command can cause a crash when 2007-11-18 01:06:46 +00:00
snd_dma.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
snd_local.h * OpenAL support, from BlackAura aka Stuart Dalton <badcdev@gmail.com> 2005-11-13 18:58:14 +00:00
snd_main.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
snd_mem.c Don't byteswap when resampling audio...we byteswapped it previously in the 2005-11-20 15:35:45 +00:00
snd_mix.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
snd_openal.c * Remove work around for a 2 year old OpenAL bug that now actually causes a 2007-11-11 22:15:25 +00:00
snd_public.h * Added STATUS 2005-10-29 01:53:09 +00:00
snd_wavelet.c * Added STATUS 2005-10-29 01:53:09 +00:00