.. |
tr_animation.c
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
tr_backend.c
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
tr_bsp.c
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Move renderers a bit closer together
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2013-03-12 17:52:29 +00:00 |
tr_cmds.c
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
tr_curve.c
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
tr_flares.c
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
tr_image.c
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Move renderers a bit closer together
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2013-03-12 17:52:29 +00:00 |
tr_init.c
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Add renderercommon/tr_common.h
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2013-02-16 20:58:04 +00:00 |
tr_light.c
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
tr_local.h
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Move renderers a bit closer together
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2013-03-12 17:52:29 +00:00 |
tr_main.c
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
tr_marks.c
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
tr_mesh.c
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
tr_model.c
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
tr_model_iqm.c
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Fix size reserved for IQM jointMats (allocated more than used)
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2013-03-08 15:28:27 -06:00 |
tr_scene.c
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
tr_shade.c
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
tr_shade_calc.c
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
tr_shader.c
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Move renderers a bit closer together
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2013-03-12 17:52:29 +00:00 |
tr_shadows.c
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
tr_sky.c
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
tr_subs.c
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
tr_surface.c
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
tr_world.c
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |