ioef/code/sdl
Tim Angus 36a43f2aa1 * Handle dead keys more gracefully by taking a "best guess" rather than ignoring
completely
* When activating or deactivating the mouse flush any pending motion events;
  this should stop the view moving unpredictably in these circumstances
* Add keyname completion to "unbind"
2008-08-25 21:15:25 +00:00
..
sdl_gamma.c * (bug 3393) Blank user names still possible (Michael Jard <kfaust@gmail.com>) 2007-11-02 23:36:23 +00:00
sdl_glimp.c * Don't set SE_KEY event to ctrl-h; I don't think this makes sense 2008-08-22 22:16:37 +00:00
sdl_icon.h Reverting. 2008-07-06 17:16:14 +00:00
sdl_input.c * Handle dead keys more gracefully by taking a "best guess" rather than ignoring 2008-08-25 21:15:25 +00:00
sdl_snd.c * (bug 3393) Blank user names still possible (Michael Jard <kfaust@gmail.com>) 2007-11-02 23:36:23 +00:00