ioef/code/renderergl1
Zack Middleton 98dda7758f Always initialize joint_names in R_LoadIQM
Reported by MAN-AT-ARMS
2013-03-18 15:55:25 -05:00
..
tr_animation.c Remove RAVENMD4 #define 2013-03-18 19:05:51 +00:00
tr_backend.c renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
tr_bsp.c Move renderers a bit closer together 2013-03-12 17:52:29 +00:00
tr_cmds.c renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
tr_curve.c renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
tr_flares.c renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
tr_image.c Move renderers a bit closer together 2013-03-12 17:52:29 +00:00
tr_init.c Add renderercommon/tr_common.h 2013-02-16 20:58:04 +00:00
tr_light.c renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
tr_local.h Remove RAVENMD4 #define 2013-03-18 19:05:51 +00:00
tr_main.c Remove RAVENMD4 #define 2013-03-18 19:05:51 +00:00
tr_marks.c renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
tr_mesh.c Remove RAVENMD4 #define 2013-03-18 19:05:51 +00:00
tr_model.c Remove RAVENMD4 #define 2013-03-18 19:05:51 +00:00
tr_model_iqm.c Always initialize joint_names in R_LoadIQM 2013-03-18 15:55:25 -05:00
tr_scene.c renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
tr_shade.c renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
tr_shade_calc.c renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
tr_shader.c Remove some more automatic sRGB image flags. 2013-03-12 22:00:51 -07:00
tr_shadows.c renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
tr_sky.c renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
tr_subs.c renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
tr_surface.c Remove RAVENMD4 #define 2013-03-18 19:05:51 +00:00
tr_world.c renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00