ioef/code/sys
2016-03-27 12:02:12 -05:00
..
con_log.c * Add con_log.c and con_passive.c from r1222 to quake3.vcproj. 2007-12-02 00:48:59 +00:00
con_passive.c * Add con_log.c to log all console output 2007-11-30 18:32:52 +00:00
con_tty.c Removed 0xAD character, from /dev/humancontroller. 2012-06-19 14:47:30 +00:00
con_win32.c Add arrow key support for win32 console 2015-01-26 02:39:59 -06:00
sys_loadlib.h Don't search system directories for renderer lib 2011-08-01 09:33:48 +00:00
sys_local.h Use SDL 2 instead of SDL 1.2 2013-01-17 18:20:03 +00:00
sys_main.c Fix typo of SDL_Has3DNow() in Sys_GetProcessorFeatures() 2016-03-27 12:02:12 -05:00
sys_osx.m CVE-2012-3345 2012-06-14 18:28:58 +00:00
sys_unix.c Make steam path optional at compile time for standalone games 2015-09-22 19:25:16 -05:00
sys_win32.c Access 32-bit registry key from 64-bit Windows correctly. 2015-12-02 17:07:26 -08:00
win_resource.h * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
win_resource.rc * Fix to win_resource.rc for MSVC build 2007-11-03 21:53:50 +00:00