.. |
AL
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* Updated AL headers
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2005-12-01 20:53:28 +00:00 |
asm
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* Merge unified-sdl to trunk
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2007-09-05 18:17:46 +00:00 |
botlib
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* Merge unified-sdl to trunk
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2007-09-05 18:17:46 +00:00 |
cgame
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* Merge unified-sdl to trunk
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2007-09-05 18:17:46 +00:00 |
client
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* Unconditionally place a '\' at the start of the command buffer when
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2007-10-12 22:34:45 +00:00 |
game
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* Add missing )
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2007-09-24 10:01:10 +00:00 |
jpeg-6
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* Replace the ugliness in qgl.h with SDL_opengl.h
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2007-09-05 18:56:39 +00:00 |
libcurl/curl
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* add cURL support for HTTP/FTP downloading (bug 2661)
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2006-09-11 16:41:55 +00:00 |
libs
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* Merge unified-sdl to trunk
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2007-09-05 18:17:46 +00:00 |
null
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* Merge unified-sdl to trunk
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2007-09-05 18:17:46 +00:00 |
q3_ui
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* Merge unified-sdl to trunk
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2007-09-05 18:17:46 +00:00 |
qcommon
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* Add required header on *BSD
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2007-10-13 13:26:41 +00:00 |
renderer
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* Revert 1176 -- MinGW's headers are too old *sigh*
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2007-09-12 18:02:38 +00:00 |
sdl
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* Fix bug that prevented key up events getting to cgame/ui when not in game
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2007-10-02 14:14:45 +00:00 |
SDL12/include
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* updated the included libSDL header files and Mac OS X lib to SDL 1.2.11
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2007-05-22 03:46:11 +00:00 |
server
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* rewrite of the win32 dedicated console:
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2007-09-15 02:22:58 +00:00 |
sys
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* Grr. Argh. Whitespace. etc.
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2007-10-09 20:50:18 +00:00 |
tools
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* Fix to qvm compilation on big endian architectures
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2007-10-13 12:03:47 +00:00 |
ui
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* Merge unified-sdl to trunk
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2007-09-05 18:17:46 +00:00 |