ioef/code/server
Ryan C. Gordon 8ab3f7af8d Changed the protocol for VoIP packets to support legacy clients.
Previously, a legacy client wouldn't get a VoIP packet, but if they did,
 they'd panic and disconnect. Now they ignore them and continue on. This also
 gives us the framework to add other features legacy clients can ignore.

Oh, this also has the benefit of allowing us to store incoming VoIP for
 playback in recorded demos. They'll play the chatter on VoIP clients, and
 be ignored on legacy ones. Huge win.
2008-06-03 02:32:52 +00:00
..
server.h Initial patch for in-game VoIP support! 2008-06-01 07:51:23 +00:00
sv_bot.c - Replace vsprintf function in bg_lib.c with vsnprintf implementation started by Patrick Powell. 2008-03-25 21:36:09 +00:00
sv_ccmds.c - fix a potential file descriptor leak in server side of pak downloading 2008-04-12 17:00:18 +00:00
sv_client.c Changed the protocol for VoIP packets to support legacy clients. 2008-06-03 02:32:52 +00:00
sv_game.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
sv_init.c Treat sv_voip cvar as a version number (0 == off, 1 == version 1 protocol). 2008-06-02 19:41:09 +00:00
sv_main.c Treat sv_voip cvar as a version number (0 == off, 1 == version 1 protocol). 2008-06-02 19:41:09 +00:00
sv_net_chan.c * Added STATUS 2005-10-29 01:53:09 +00:00
sv_rankings.c - Replace vsprintf function in bg_lib.c with vsnprintf implementation started by Patrick Powell. 2008-03-25 21:36:09 +00:00
sv_snapshot.c Initial patch for in-game VoIP support! 2008-06-01 07:51:23 +00:00
sv_world.c * Added STATUS 2005-10-29 01:53:09 +00:00