mirror of
https://github.com/UberGames/ioef.git
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82 lines
2.5 KiB
C++
Executable file
82 lines
2.5 KiB
C++
Executable file
/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Foobar; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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//-----------------------------------------------------------------------------
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//
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// $LogFile$
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// $Revision: 1.1.1.4 $
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// $Author: ttimo $
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// $Date: 2000/01/18 00:18:14 $
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// $Log: SurfacePlugin.cpp,v $
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// Revision 1.1.1.4 2000/01/18 00:18:14 ttimo
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// merging in for RC
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//
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// Revision 1.3 2000/01/17 23:53:43 TBesset
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// ready for merge in sourceforge (RC candidate)
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//
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// Revision 1.2 2000/01/07 16:40:12 TBesset
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// merged from BSP frontend
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//
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// Revision 1.1.1.3 1999/12/29 18:31:46 TBesset
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// Q3Radiant public version
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//
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// Revision 1.1.1.1.2.1 1999/12/29 21:39:42 TBesset
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// updated to update3 from Robert
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//
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// Revision 1.1.1.3 1999/12/29 18:31:46 TBesset
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// Q3Radiant public version
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// Revision 1.1.1.3 1999/12/29 18:31:46 TBesset
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// Q3Radiant public version
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//
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// Revision 1.1 1999/12/02 16:11:05 Timo & Christine
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// commit before e-brain dump
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// TexTool v1.1 support
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//
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//
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//
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// DESCRIPTION:
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// implementation of isurfaceplugin-interface specifics
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//++timo FIXME: all the patch related stuff needs moving to qerplugin.h
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#include "stdafx.h"
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void WINAPI QERApp_GetTwoSelectedPatch( patchMesh_t **p1, patchMesh_t **p2 )
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{
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*p1 = NULL; *p2 = NULL;
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for (brush_t *pb = selected_brushes.next ; pb != &selected_brushes ; pb = pb->next)
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{
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if (pb->patchBrush)
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{
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if (!(*p1))
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*p1 = pb->pPatch;
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else if (!(*p2))
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{
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*p2 = pb->pPatch;
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return;
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}
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}
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}
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#ifdef _DEBUG
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Sys_Printf("WARNING: QERApp_GetTwoSelectedPatch failed (did not find two patches)\n");
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#endif
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return;
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}
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