mirror of
https://github.com/UberGames/ioef.git
synced 2024-11-30 16:01:46 +00:00
89 lines
2.5 KiB
C++
Executable file
89 lines
2.5 KiB
C++
Executable file
/*
|
|
===========================================================================
|
|
Copyright (C) 1999-2005 Id Software, Inc.
|
|
|
|
This file is part of Quake III Arena source code.
|
|
|
|
Quake III Arena source code is free software; you can redistribute it
|
|
and/or modify it under the terms of the GNU General Public License as
|
|
published by the Free Software Foundation; either version 2 of the License,
|
|
or (at your option) any later version.
|
|
|
|
Quake III Arena source code is distributed in the hope that it will be
|
|
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Foobar; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
===========================================================================
|
|
*/
|
|
// DialogTextures.cpp : implementation file
|
|
//
|
|
|
|
#include "stdafx.h"
|
|
#include "Radiant.h"
|
|
#include "DialogTextures.h"
|
|
|
|
#ifdef _DEBUG
|
|
#define new DEBUG_NEW
|
|
#undef THIS_FILE
|
|
static char THIS_FILE[] = __FILE__;
|
|
#endif
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CDialogTextures dialog
|
|
|
|
|
|
CDialogTextures::CDialogTextures(CWnd* pParent /*=NULL*/)
|
|
: CDialog(CDialogTextures::IDD, pParent)
|
|
{
|
|
//{{AFX_DATA_INIT(CDialogTextures)
|
|
// NOTE: the ClassWizard will add member initialization here
|
|
//}}AFX_DATA_INIT
|
|
}
|
|
|
|
|
|
void CDialogTextures::DoDataExchange(CDataExchange* pDX)
|
|
{
|
|
CDialog::DoDataExchange(pDX);
|
|
//{{AFX_DATA_MAP(CDialogTextures)
|
|
DDX_Control(pDX, IDC_LIST_TEXTURES, m_wndList);
|
|
//}}AFX_DATA_MAP
|
|
}
|
|
|
|
|
|
BEGIN_MESSAGE_MAP(CDialogTextures, CDialog)
|
|
//{{AFX_MSG_MAP(CDialogTextures)
|
|
ON_LBN_DBLCLK(IDC_LIST_TEXTURES, OnDblclkListTextures)
|
|
//}}AFX_MSG_MAP
|
|
END_MESSAGE_MAP()
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CDialogTextures message handlers
|
|
|
|
void CDialogTextures::OnOK()
|
|
{
|
|
m_nSelection = m_wndList.GetCurSel();
|
|
CDialog::OnOK();
|
|
}
|
|
|
|
void CDialogTextures::OnDblclkListTextures()
|
|
{
|
|
OnOK();
|
|
}
|
|
|
|
BOOL CDialogTextures::OnInitDialog()
|
|
{
|
|
CDialog::OnInitDialog();
|
|
CStringArray sa;
|
|
FillTextureMenu(&sa);
|
|
m_nSelection = -1;
|
|
for (int i = 0; i < sa.GetSize(); i ++)
|
|
{
|
|
m_wndList.AddString(sa.GetAt(i));
|
|
}
|
|
return TRUE; // return TRUE unless you set the focus to a control
|
|
// EXCEPTION: OCX Property Pages should return FALSE
|
|
}
|