.. |
AL
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Revert changes in ioquake3 AL code, fix OpenAL headers.
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2007-12-13 23:27:41 +00:00 |
asm
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* (bug #3639) BoxOnPlaneSide rewrite (Diego de Estrada/Patrick Bagget/Daniel
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2009-09-21 00:20:43 +00:00 |
botlib
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Fix botlib parser for negative int/float values, thanks to Makro for reporting (#4227).
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2009-10-19 23:29:44 +00:00 |
cgame
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Enable -fvisibility=hidden on Linux.
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2009-09-15 02:48:17 +00:00 |
client
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New batch of fixes for the OpenAL part:
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2009-10-27 11:13:33 +00:00 |
game
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- Add Ben Millwood's implementation of strtod/strtol to bg_lib.c
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2009-10-21 10:18:46 +00:00 |
jpeg-6b
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* Update to jpeg-6b (only a decade old)
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2008-08-21 23:29:09 +00:00 |
libcurl/curl
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* add cURL support for HTTP/FTP downloading (bug 2661)
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2006-09-11 16:41:55 +00:00 |
libs
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* Updated to SDL 1.2.14. For future reference, the command you can't
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2009-10-29 03:09:07 +00:00 |
libspeex
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Just unix2dos, nothing to see here ...
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2009-10-19 14:00:16 +00:00 |
null
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* (bug #3729) server dependencies on client.h (Ben Millwood)
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2008-08-22 22:47:26 +00:00 |
q3_ui
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Just unix2dos, nothing to see here ...
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2009-10-19 14:00:16 +00:00 |
qcommon
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fix cmp imm reg
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2009-11-01 19:58:25 +00:00 |
renderer
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Allow weapon marks on triangle meshes (default: disabled), patch by Oliver McFadden. http://bugzilla.icculus.org/show_bug.cgi?id=3774
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2009-10-16 20:26:18 +00:00 |
sdl
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* Bump the minimum SDL version up to 1.2.10, and remove workarounds for earlier versions
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2009-10-25 22:36:32 +00:00 |
SDL12/include
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* Update SDL headers and win32 libs to 1.2.14
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2009-10-25 23:07:11 +00:00 |
server
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* Actually that can be more precise...
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2009-10-16 19:21:31 +00:00 |
sys
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* Remove disabling of stdout/err redirection on windows as it doesn't work
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2009-10-27 11:48:18 +00:00 |
tools
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* Fix some warnings in lcc compile
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2009-10-25 23:44:20 +00:00 |
ui
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Enable -fvisibility=hidden on Linux.
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2009-09-15 02:48:17 +00:00 |
zlib
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- Tested and updated MSVC project file to really make it work with new zlib
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2009-10-19 16:16:52 +00:00 |