ioef/code/game
2009-10-08 23:01:39 +00:00
..
ai_chat.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
ai_chat.h * Added STATUS 2005-10-29 01:53:09 +00:00
ai_cmd.c fix null termination out of array bounds 2007-08-19 12:11:39 +00:00
ai_cmd.h * Added STATUS 2005-10-29 01:53:09 +00:00
ai_dmnet.c * (bug 3412) %s expansion security patch (DevHC) 2008-01-22 23:44:10 +00:00
ai_dmnet.h * Added STATUS 2005-10-29 01:53:09 +00:00
ai_dmq3.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
ai_dmq3.h * Added STATUS 2005-10-29 01:53:09 +00:00
ai_main.c - Replace vsprintf function in bg_lib.c with vsnprintf implementation started by Patrick Powell. 2008-03-25 21:36:09 +00:00
ai_main.h * Added STATUS 2005-10-29 01:53:09 +00:00
ai_team.c fix null termination out of array bounds 2007-08-19 12:11:39 +00:00
ai_team.h * Added STATUS 2005-10-29 01:53:09 +00:00
ai_vcmd.c * Added STATUS 2005-10-29 01:53:09 +00:00
ai_vcmd.h * Added STATUS 2005-10-29 01:53:09 +00:00
bg_lib.c Make cast-workaround to unsigned int use sizeof operator. 2008-03-26 03:13:30 +00:00
bg_lib.h - Replace vsprintf function in bg_lib.c with vsnprintf implementation started by Patrick Powell. 2008-03-25 21:36:09 +00:00
bg_local.h * Added STATUS 2005-10-29 01:53:09 +00:00
bg_misc.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
bg_pmove.c * Added STATUS 2005-10-29 01:53:09 +00:00
bg_public.h - "baseq3" literal replacement patch (by Erik Auerswald) applied 2006-04-26 13:36:58 +00:00
bg_slidemove.c * Added STATUS 2005-10-29 01:53:09 +00:00
chars.h * Added STATUS 2005-10-29 01:53:09 +00:00
g_active.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_arenas.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
g_bot.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
g_client.c Add guid to userinfo string, thanks Guillaume Bougard. https://bugzilla.icculus.org/show_bug.cgi?id=3570 2009-10-08 23:01:39 +00:00
g_cmds.c SetTeam fix from Martin Doucha. 2009-09-14 15:45:52 +00:00
g_combat.c fix potential segfault (found by DerSaidin in xreal) 2009-01-23 20:12:45 +00:00
g_items.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_local.h add missing trap_RealTime prototype (#4015) 2009-05-08 09:17:06 +00:00
g_main.c Enable -fvisibility=hidden on Linux. 2009-09-15 02:48:17 +00:00
g_mem.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
g_misc.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_missile.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_mover.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_public.h * Added STATUS 2005-10-29 01:53:09 +00:00
g_rankings.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_rankings.h * Added STATUS 2005-10-29 01:53:09 +00:00
g_session.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
g_spawn.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_svcmds.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_syscalls.asm remove svn:executable property 2005-08-28 17:54:51 +00:00
g_syscalls.c Enable -fvisibility=hidden on Linux. 2009-09-15 02:48:17 +00:00
g_target.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_team.c Don't award assist bonuses to flag capturing player, https://bugzilla.icculus.org/show_bug.cgi?id=3260 2009-10-06 14:10:45 +00:00
g_team.h * Added STATUS 2005-10-29 01:53:09 +00:00
g_trigger.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_utils.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_weapon.c * Added STATUS 2005-10-29 01:53:09 +00:00
inv.h * Added STATUS 2005-10-29 01:53:09 +00:00
match.h * Added STATUS 2005-10-29 01:53:09 +00:00
syn.h * Added STATUS 2005-10-29 01:53:09 +00:00