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tr_animation.c
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#6069: Remove md4 model support.
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2013-11-29 16:13:47 -08:00 |
tr_backend.c
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End current draw surface before drawing cinematic
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2013-11-20 21:37:17 -06:00 |
tr_bsp.c
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Fix R_GetEntityToken ending prematurely
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2014-03-10 16:27:31 -05:00 |
tr_cmds.c
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Remove unused renderCommandList variable from renderers
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2013-05-13 12:08:16 -05:00 |
tr_curve.c
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
tr_flares.c
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Fix flares being invisible after vid_restart
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2013-11-09 16:57:58 -06:00 |
tr_image.c
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Fix white flash levelshot bug in OpenGL1
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2013-12-06 23:06:52 -06:00 |
tr_init.c
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r_noborder changes require a restart
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2013-12-06 23:29:47 -06:00 |
tr_light.c
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
tr_local.h
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Remove R_AddAnimSurfaces and R_MakeAnimModel prototypes
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2013-11-30 03:16:05 -06:00 |
tr_main.c
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#6069: Remove md4 model support.
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2013-11-29 16:13:47 -08:00 |
tr_marks.c
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Fix some of the things clang --analyze flagged
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2013-03-26 16:50:03 +00:00 |
tr_mesh.c
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Remove RAVENMD4 #define
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2013-03-18 19:05:51 +00:00 |
tr_model.c
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Fix white flash levelshot bug in OpenGL1
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2013-12-06 23:06:52 -06:00 |
tr_model_iqm.c
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Initialize blendIndexesType and blendWeightsType
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2013-10-29 23:18:05 -05:00 |
tr_scene.c
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
tr_shade.c
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Remove vertexLightmap from textureBundle_t, it's never qtrue
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2013-11-02 02:59:31 -05:00 |
tr_shade_calc.c
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
tr_shader.c
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Parse q3map_sunExt in OpenGL1 too
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2014-03-11 12:38:53 -05:00 |
tr_shadows.c
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
tr_sky.c
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Allow drawing sun in OpenGL1 renderer
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2013-05-27 14:52:18 -05:00 |
tr_subs.c
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
tr_surface.c
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Check for buffer overflow for rail/lightning surfaces
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2014-01-25 21:15:36 -06:00 |
tr_world.c
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Fix some of the things clang --analyze flagged
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2013-03-26 16:50:03 +00:00 |