ioef/code/qcommon/cvar.c
2014-09-26 14:29:51 +01:00

1347 lines
26 KiB
C

/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake III Arena source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
// cvar.c -- dynamic variable tracking
#include "q_shared.h"
#include "qcommon.h"
cvar_t *cvar_vars = NULL;
cvar_t *cvar_cheats;
int cvar_modifiedFlags;
#define MAX_CVARS 2048
cvar_t cvar_indexes[MAX_CVARS];
int cvar_numIndexes;
#define FILE_HASH_SIZE 256
static cvar_t *hashTable[FILE_HASH_SIZE];
/*
================
return a hash value for the filename
================
*/
static long generateHashValue( const char *fname ) {
int i;
long hash;
char letter;
hash = 0;
i = 0;
while (fname[i] != '\0') {
letter = tolower(fname[i]);
hash+=(long)(letter)*(i+119);
i++;
}
hash &= (FILE_HASH_SIZE-1);
return hash;
}
/*
============
Cvar_ValidateString
============
*/
static qboolean Cvar_ValidateString( const char *s ) {
if ( !s ) {
return qfalse;
}
if ( strchr( s, '\\' ) ) {
return qfalse;
}
if ( strchr( s, '\"' ) ) {
return qfalse;
}
if ( strchr( s, ';' ) ) {
return qfalse;
}
return qtrue;
}
/*
============
Cvar_FindVar
============
*/
static cvar_t *Cvar_FindVar( const char *var_name ) {
cvar_t *var;
long hash;
hash = generateHashValue(var_name);
for (var=hashTable[hash] ; var ; var=var->hashNext) {
if (!Q_stricmp(var_name, var->name)) {
return var;
}
}
return NULL;
}
/*
============
Cvar_VariableValue
============
*/
float Cvar_VariableValue( const char *var_name ) {
cvar_t *var;
var = Cvar_FindVar (var_name);
if (!var)
return 0;
return var->value;
}
/*
============
Cvar_VariableIntegerValue
============
*/
int Cvar_VariableIntegerValue( const char *var_name ) {
cvar_t *var;
var = Cvar_FindVar (var_name);
if (!var)
return 0;
return var->integer;
}
/*
============
Cvar_VariableString
============
*/
char *Cvar_VariableString( const char *var_name ) {
cvar_t *var;
var = Cvar_FindVar (var_name);
if (!var)
return "";
return var->string;
}
/*
============
Cvar_VariableStringBuffer
============
*/
void Cvar_VariableStringBuffer( const char *var_name, char *buffer, int bufsize ) {
cvar_t *var;
var = Cvar_FindVar (var_name);
if (!var) {
*buffer = 0;
}
else {
Q_strncpyz( buffer, var->string, bufsize );
}
}
/*
============
Cvar_Flags
============
*/
int Cvar_Flags(const char *var_name)
{
cvar_t *var;
if(!(var = Cvar_FindVar(var_name)))
return CVAR_NONEXISTENT;
else
{
if(var->modified)
return var->flags | CVAR_MODIFIED;
else
return var->flags;
}
}
/*
============
Cvar_CommandCompletion
============
*/
void Cvar_CommandCompletion(void (*callback)(const char *s))
{
cvar_t *cvar;
for(cvar = cvar_vars; cvar; cvar = cvar->next)
{
if(cvar->name)
callback(cvar->name);
}
}
/*
============
Cvar_Validate
============
*/
static const char *Cvar_Validate( cvar_t *var,
const char *value, qboolean warn )
{
static char s[ MAX_CVAR_VALUE_STRING ];
float valuef;
qboolean changed = qfalse;
if( !var->validate )
return value;
if( !value )
return value;
if( Q_isanumber( value ) )
{
valuef = atof( value );
if( var->integral )
{
if( !Q_isintegral( valuef ) )
{
if( warn )
Com_Printf( "WARNING: cvar '%s' must be integral", var->name );
valuef = (int)valuef;
changed = qtrue;
}
}
}
else
{
if( warn )
Com_Printf( "WARNING: cvar '%s' must be numeric", var->name );
valuef = atof( var->resetString );
changed = qtrue;
}
if( valuef < var->min )
{
if( warn )
{
if( changed )
Com_Printf( " and is" );
else
Com_Printf( "WARNING: cvar '%s'", var->name );
if( Q_isintegral( var->min ) )
Com_Printf( " out of range (min %d)", (int)var->min );
else
Com_Printf( " out of range (min %f)", var->min );
}
valuef = var->min;
changed = qtrue;
}
else if( valuef > var->max )
{
if( warn )
{
if( changed )
Com_Printf( " and is" );
else
Com_Printf( "WARNING: cvar '%s'", var->name );
if( Q_isintegral( var->max ) )
Com_Printf( " out of range (max %d)", (int)var->max );
else
Com_Printf( " out of range (max %f)", var->max );
}
valuef = var->max;
changed = qtrue;
}
if( changed )
{
if( Q_isintegral( valuef ) )
{
Com_sprintf( s, sizeof( s ), "%d", (int)valuef );
if( warn )
Com_Printf( ", setting to %d\n", (int)valuef );
}
else
{
Com_sprintf( s, sizeof( s ), "%f", valuef );
if( warn )
Com_Printf( ", setting to %f\n", valuef );
}
return s;
}
else
return value;
}
/*
============
Cvar_Get
If the variable already exists, the value will not be set unless CVAR_ROM
The flags will be or'ed in if the variable exists.
============
*/
cvar_t *Cvar_Get( const char *var_name, const char *var_value, int flags ) {
cvar_t *var;
long hash;
int index;
if ( !var_name || ! var_value ) {
Com_Error( ERR_FATAL, "Cvar_Get: NULL parameter" );
}
if ( !Cvar_ValidateString( var_name ) ) {
Com_Printf("invalid cvar name string: %s\n", var_name );
var_name = "BADNAME";
}
#if 0 // FIXME: values with backslash happen
if ( !Cvar_ValidateString( var_value ) ) {
Com_Printf("invalid cvar value string: %s\n", var_value );
var_value = "BADVALUE";
}
#endif
var = Cvar_FindVar (var_name);
if(var)
{
var_value = Cvar_Validate(var, var_value, qfalse);
// Make sure the game code cannot mark engine-added variables as gamecode vars
if(var->flags & CVAR_VM_CREATED)
{
if(!(flags & CVAR_VM_CREATED))
var->flags &= ~CVAR_VM_CREATED;
}
else if (!(var->flags & CVAR_USER_CREATED))
{
if(flags & CVAR_VM_CREATED)
flags &= ~CVAR_VM_CREATED;
}
// if the C code is now specifying a variable that the user already
// set a value for, take the new value as the reset value
if(var->flags & CVAR_USER_CREATED)
{
var->flags &= ~CVAR_USER_CREATED;
Z_Free( var->resetString );
var->resetString = CopyString( var_value );
if(flags & CVAR_ROM)
{
// this variable was set by the user,
// so force it to value given by the engine.
if(var->latchedString)
Z_Free(var->latchedString);
var->latchedString = CopyString(var_value);
}
}
// Make sure servers cannot mark engine-added variables as SERVER_CREATED
if(var->flags & CVAR_SERVER_CREATED)
{
if(!(flags & CVAR_SERVER_CREATED))
var->flags &= ~CVAR_SERVER_CREATED;
}
else
{
if(flags & CVAR_SERVER_CREATED)
flags &= ~CVAR_SERVER_CREATED;
}
var->flags |= flags;
// only allow one non-empty reset string without a warning
if ( !var->resetString[0] ) {
// we don't have a reset string yet
Z_Free( var->resetString );
var->resetString = CopyString( var_value );
} else if ( var_value[0] && strcmp( var->resetString, var_value ) ) {
Com_DPrintf( "Warning: cvar \"%s\" given initial values: \"%s\" and \"%s\"\n",
var_name, var->resetString, var_value );
}
// if we have a latched string, take that value now
if ( var->latchedString ) {
char *s;
s = var->latchedString;
var->latchedString = NULL; // otherwise cvar_set2 would free it
Cvar_Set2( var_name, s, qtrue );
Z_Free( s );
}
// ZOID--needs to be set so that cvars the game sets as
// SERVERINFO get sent to clients
cvar_modifiedFlags |= flags;
return var;
}
//
// allocate a new cvar
//
// find a free cvar
for(index = 0; index < MAX_CVARS; index++)
{
if(!cvar_indexes[index].name)
break;
}
if(index >= MAX_CVARS)
{
if(!com_errorEntered)
Com_Error(ERR_FATAL, "Error: Too many cvars, cannot create a new one!");
return NULL;
}
var = &cvar_indexes[index];
if(index >= cvar_numIndexes)
cvar_numIndexes = index + 1;
var->name = CopyString (var_name);
var->string = CopyString (var_value);
var->modified = qtrue;
var->modificationCount = 1;
var->value = atof (var->string);
var->integer = atoi(var->string);
var->resetString = CopyString( var_value );
var->validate = qfalse;
var->description = NULL;
// link the variable in
var->next = cvar_vars;
if(cvar_vars)
cvar_vars->prev = var;
var->prev = NULL;
cvar_vars = var;
var->flags = flags;
// note what types of cvars have been modified (userinfo, archive, serverinfo, systeminfo)
cvar_modifiedFlags |= var->flags;
hash = generateHashValue(var_name);
var->hashIndex = hash;
var->hashNext = hashTable[hash];
if(hashTable[hash])
hashTable[hash]->hashPrev = var;
var->hashPrev = NULL;
hashTable[hash] = var;
return var;
}
/*
============
Cvar_Print
Prints the value, default, and latched string of the given variable
============
*/
void Cvar_Print( cvar_t *v ) {
Com_Printf ("\"%s\" is:\"%s" S_COLOR_WHITE "\"",
v->name, v->string );
if ( !( v->flags & CVAR_ROM ) ) {
if ( !Q_stricmp( v->string, v->resetString ) ) {
Com_Printf (", the default" );
} else {
Com_Printf (" default:\"%s" S_COLOR_WHITE "\"",
v->resetString );
}
}
Com_Printf ("\n");
if ( v->latchedString ) {
Com_Printf( "latched: \"%s\"\n", v->latchedString );
}
if ( v->description ) {
Com_Printf( "%s\n", v->description );
}
}
/*
============
Cvar_Set2
============
*/
cvar_t *Cvar_Set2( const char *var_name, const char *value, qboolean force ) {
cvar_t *var;
// Com_DPrintf( "Cvar_Set2: %s %s\n", var_name, value );
if ( !Cvar_ValidateString( var_name ) ) {
Com_Printf("invalid cvar name string: %s\n", var_name );
var_name = "BADNAME";
}
#if 0 // FIXME
if ( value && !Cvar_ValidateString( value ) ) {
Com_Printf("invalid cvar value string: %s\n", value );
var_value = "BADVALUE";
}
#endif
var = Cvar_FindVar (var_name);
if (!var) {
if ( !value ) {
return NULL;
}
// create it
if ( !force ) {
return Cvar_Get( var_name, value, CVAR_USER_CREATED );
} else {
return Cvar_Get (var_name, value, 0);
}
}
if (!value ) {
value = var->resetString;
}
value = Cvar_Validate(var, value, qtrue);
if((var->flags & CVAR_LATCH) && var->latchedString)
{
if(!strcmp(value, var->string))
{
Z_Free(var->latchedString);
var->latchedString = NULL;
return var;
}
if(!strcmp(value, var->latchedString))
return var;
}
else if(!strcmp(value, var->string))
return var;
// note what types of cvars have been modified (userinfo, archive, serverinfo, systeminfo)
cvar_modifiedFlags |= var->flags;
if (!force)
{
if (var->flags & CVAR_ROM)
{
Com_Printf ("%s is read only.\n", var_name);
return var;
}
if (var->flags & CVAR_INIT)
{
Com_Printf ("%s is write protected.\n", var_name);
return var;
}
if (var->flags & CVAR_LATCH)
{
if (var->latchedString)
{
if (strcmp(value, var->latchedString) == 0)
return var;
Z_Free (var->latchedString);
}
else
{
if (strcmp(value, var->string) == 0)
return var;
}
Com_Printf ("%s will be changed upon restarting.\n", var_name);
var->latchedString = CopyString(value);
var->modified = qtrue;
var->modificationCount++;
return var;
}
if ( (var->flags & CVAR_CHEAT) && !cvar_cheats->integer )
{
Com_Printf ("%s is cheat protected.\n", var_name);
return var;
}
}
else
{
if (var->latchedString)
{
Z_Free (var->latchedString);
var->latchedString = NULL;
}
}
if (!strcmp(value, var->string))
return var; // not changed
var->modified = qtrue;
var->modificationCount++;
Z_Free (var->string); // free the old value string
var->string = CopyString(value);
var->value = atof (var->string);
var->integer = atoi (var->string);
return var;
}
/*
============
Cvar_Set
============
*/
void Cvar_Set( const char *var_name, const char *value) {
Cvar_Set2 (var_name, value, qtrue);
}
/*
============
Cvar_SetSafe
============
*/
void Cvar_SetSafe( const char *var_name, const char *value )
{
int flags = Cvar_Flags( var_name );
if((flags != CVAR_NONEXISTENT) && (flags & CVAR_PROTECTED))
{
if( value )
Com_Error( ERR_DROP, "Restricted source tried to set "
"\"%s\" to \"%s\"", var_name, value );
else
Com_Error( ERR_DROP, "Restricted source tried to "
"modify \"%s\"", var_name );
return;
}
Cvar_Set( var_name, value );
}
/*
============
Cvar_SetLatched
============
*/
void Cvar_SetLatched( const char *var_name, const char *value) {
Cvar_Set2 (var_name, value, qfalse);
}
/*
============
Cvar_SetValue
============
*/
void Cvar_SetValue( const char *var_name, float value) {
char val[32];
if ( value == (int)value ) {
Com_sprintf (val, sizeof(val), "%i",(int)value);
} else {
Com_sprintf (val, sizeof(val), "%f",value);
}
Cvar_Set (var_name, val);
}
/*
============
Cvar_SetValueSafe
============
*/
void Cvar_SetValueSafe( const char *var_name, float value )
{
char val[32];
if( Q_isintegral( value ) )
Com_sprintf( val, sizeof(val), "%i", (int)value );
else
Com_sprintf( val, sizeof(val), "%f", value );
Cvar_SetSafe( var_name, val );
}
/*
============
Cvar_Reset
============
*/
void Cvar_Reset( const char *var_name ) {
Cvar_Set2( var_name, NULL, qfalse );
}
/*
============
Cvar_ForceReset
============
*/
void Cvar_ForceReset(const char *var_name)
{
Cvar_Set2(var_name, NULL, qtrue);
}
/*
============
Cvar_SetCheatState
Any testing variables will be reset to the safe values
============
*/
void Cvar_SetCheatState(void)
{
cvar_t *var;
// set all default vars to the safe value
for(var = cvar_vars; var ; var = var->next)
{
if(var->flags & CVAR_CHEAT)
{
// the CVAR_LATCHED|CVAR_CHEAT vars might escape the reset here
// because of a different var->latchedString
if (var->latchedString)
{
Z_Free(var->latchedString);
var->latchedString = NULL;
}
if (strcmp(var->resetString,var->string))
Cvar_Set(var->name, var->resetString);
}
}
}
/*
============
Cvar_Command
Handles variable inspection and changing from the console
============
*/
qboolean Cvar_Command( void ) {
cvar_t *v;
// check variables
v = Cvar_FindVar (Cmd_Argv(0));
if (!v) {
return qfalse;
}
// perform a variable print or set
if ( Cmd_Argc() == 1 ) {
Cvar_Print( v );
return qtrue;
}
// set the value if forcing isn't required
Cvar_Set2 (v->name, Cmd_Args(), qfalse);
return qtrue;
}
/*
============
Cvar_Print_f
Prints the contents of a cvar
(preferred over Cvar_Command where cvar names and commands conflict)
============
*/
void Cvar_Print_f(void)
{
char *name;
cvar_t *cv;
if(Cmd_Argc() != 2)
{
Com_Printf ("usage: print <variable>\n");
return;
}
name = Cmd_Argv(1);
cv = Cvar_FindVar(name);
if(cv)
Cvar_Print(cv);
else
Com_Printf ("Cvar %s does not exist.\n", name);
}
/*
============
Cvar_Toggle_f
Toggles a cvar for easy single key binding, optionally through a list of
given values
============
*/
void Cvar_Toggle_f( void ) {
int i, c = Cmd_Argc();
char *curval;
if(c < 2) {
Com_Printf("usage: toggle <variable> [value1, value2, ...]\n");
return;
}
if(c == 2) {
Cvar_Set2(Cmd_Argv(1), va("%d",
!Cvar_VariableValue(Cmd_Argv(1))),
qfalse);
return;
}
if(c == 3) {
Com_Printf("toggle: nothing to toggle to\n");
return;
}
curval = Cvar_VariableString(Cmd_Argv(1));
// don't bother checking the last arg for a match since the desired
// behaviour is the same as no match (set to the first argument)
for(i = 2; i + 1 < c; i++) {
if(strcmp(curval, Cmd_Argv(i)) == 0) {
Cvar_Set2(Cmd_Argv(1), Cmd_Argv(i + 1), qfalse);
return;
}
}
// fallback
Cvar_Set2(Cmd_Argv(1), Cmd_Argv(2), qfalse);
}
/*
============
Cvar_Set_f
Allows setting and defining of arbitrary cvars from console, even if they
weren't declared in C code.
============
*/
void Cvar_Set_f( void ) {
int c;
char *cmd;
cvar_t *v;
c = Cmd_Argc();
cmd = Cmd_Argv(0);
if ( c < 2 ) {
Com_Printf ("usage: %s <variable> <value>\n", cmd);
return;
}
if ( c == 2 ) {
Cvar_Print_f();
return;
}
v = Cvar_Set2 (Cmd_Argv(1), Cmd_ArgsFrom(2), qfalse);
if( !v ) {
return;
}
switch( cmd[3] ) {
case 'a':
if( !( v->flags & CVAR_ARCHIVE ) ) {
v->flags |= CVAR_ARCHIVE;
cvar_modifiedFlags |= CVAR_ARCHIVE;
}
break;
case 'u':
if( !( v->flags & CVAR_USERINFO ) ) {
v->flags |= CVAR_USERINFO;
cvar_modifiedFlags |= CVAR_USERINFO;
}
break;
case 's':
if( !( v->flags & CVAR_SERVERINFO ) ) {
v->flags |= CVAR_SERVERINFO;
cvar_modifiedFlags |= CVAR_SERVERINFO;
}
break;
}
}
/*
============
Cvar_Reset_f
============
*/
void Cvar_Reset_f( void ) {
if ( Cmd_Argc() != 2 ) {
Com_Printf ("usage: reset <variable>\n");
return;
}
Cvar_Reset( Cmd_Argv( 1 ) );
}
/*
============
Cvar_WriteVariables
Appends lines containing "set variable value" for all variables
with the archive flag set to qtrue.
============
*/
void Cvar_WriteVariables(fileHandle_t f)
{
cvar_t *var;
char buffer[1024];
for (var = cvar_vars; var; var = var->next)
{
if(!var->name || Q_stricmp( var->name, "cl_cdkey" ) == 0)
continue;
if( var->flags & CVAR_ARCHIVE ) {
// write the latched value, even if it hasn't taken effect yet
if ( var->latchedString ) {
if( strlen( var->name ) + strlen( var->latchedString ) + 10 > sizeof( buffer ) ) {
Com_Printf( S_COLOR_YELLOW "WARNING: value of variable "
"\"%s\" too long to write to file\n", var->name );
continue;
}
Com_sprintf (buffer, sizeof(buffer), "seta %s \"%s\"\n", var->name, var->latchedString);
} else {
if( strlen( var->name ) + strlen( var->string ) + 10 > sizeof( buffer ) ) {
Com_Printf( S_COLOR_YELLOW "WARNING: value of variable "
"\"%s\" too long to write to file\n", var->name );
continue;
}
Com_sprintf (buffer, sizeof(buffer), "seta %s \"%s\"\n", var->name, var->string);
}
FS_Write( buffer, strlen( buffer ), f );
}
}
}
/*
============
Cvar_List_f
============
*/
void Cvar_List_f( void ) {
cvar_t *var;
int i;
char *match;
if ( Cmd_Argc() > 1 ) {
match = Cmd_Argv( 1 );
} else {
match = NULL;
}
i = 0;
for (var = cvar_vars ; var ; var = var->next, i++)
{
if(!var->name || (match && !Com_Filter(match, var->name, qfalse)))
continue;
if (var->flags & CVAR_SERVERINFO) {
Com_Printf("S");
} else {
Com_Printf(" ");
}
if (var->flags & CVAR_SYSTEMINFO) {
Com_Printf("s");
} else {
Com_Printf(" ");
}
if (var->flags & CVAR_USERINFO) {
Com_Printf("U");
} else {
Com_Printf(" ");
}
if (var->flags & CVAR_ROM) {
Com_Printf("R");
} else {
Com_Printf(" ");
}
if (var->flags & CVAR_INIT) {
Com_Printf("I");
} else {
Com_Printf(" ");
}
if (var->flags & CVAR_ARCHIVE) {
Com_Printf("A");
} else {
Com_Printf(" ");
}
if (var->flags & CVAR_LATCH) {
Com_Printf("L");
} else {
Com_Printf(" ");
}
if (var->flags & CVAR_CHEAT) {
Com_Printf("C");
} else {
Com_Printf(" ");
}
if (var->flags & CVAR_USER_CREATED) {
Com_Printf("?");
} else {
Com_Printf(" ");
}
Com_Printf (" %s \"%s\"\n", var->name, var->string);
}
Com_Printf ("\n%i total cvars\n", i);
Com_Printf ("%i cvar indexes\n", cvar_numIndexes);
}
/*
============
Cvar_Unset
Unsets a cvar
============
*/
cvar_t *Cvar_Unset(cvar_t *cv)
{
cvar_t *next = cv->next;
if(cv->name)
Z_Free(cv->name);
if(cv->string)
Z_Free(cv->string);
if(cv->latchedString)
Z_Free(cv->latchedString);
if(cv->resetString)
Z_Free(cv->resetString);
if(cv->description)
Z_Free(cv->description);
if(cv->prev)
cv->prev->next = cv->next;
else
cvar_vars = cv->next;
if(cv->next)
cv->next->prev = cv->prev;
if(cv->hashPrev)
cv->hashPrev->hashNext = cv->hashNext;
else
hashTable[cv->hashIndex] = cv->hashNext;
if(cv->hashNext)
cv->hashNext->hashPrev = cv->hashPrev;
Com_Memset(cv, '\0', sizeof(*cv));
return next;
}
/*
============
Cvar_Unset_f
Unsets a userdefined cvar
============
*/
void Cvar_Unset_f(void)
{
cvar_t *cv;
if(Cmd_Argc() != 2)
{
Com_Printf("Usage: %s <varname>\n", Cmd_Argv(0));
return;
}
cv = Cvar_FindVar(Cmd_Argv(1));
if(!cv)
return;
if(cv->flags & CVAR_USER_CREATED)
Cvar_Unset(cv);
else
Com_Printf("Error: %s: Variable %s is not user created.\n", Cmd_Argv(0), cv->name);
}
/*
============
Cvar_Restart
Resets all cvars to their hardcoded values and removes userdefined variables
and variables added via the VMs if requested.
============
*/
void Cvar_Restart(qboolean unsetVM)
{
cvar_t *curvar;
curvar = cvar_vars;
while(curvar)
{
if((curvar->flags & CVAR_USER_CREATED) ||
(unsetVM && (curvar->flags & CVAR_VM_CREATED)))
{
// throw out any variables the user/vm created
curvar = Cvar_Unset(curvar);
continue;
}
if(!(curvar->flags & (CVAR_ROM | CVAR_INIT | CVAR_NORESTART)))
{
// Just reset the rest to their default values.
Cvar_Set2(curvar->name, curvar->resetString, qfalse);
}
curvar = curvar->next;
}
}
/*
============
Cvar_Restart_f
Resets all cvars to their hardcoded values
============
*/
void Cvar_Restart_f(void)
{
Cvar_Restart(qfalse);
}
/*
=====================
Cvar_InfoString
=====================
*/
char *Cvar_InfoString(int bit)
{
static char info[MAX_INFO_STRING];
cvar_t *var;
info[0] = 0;
for(var = cvar_vars; var; var = var->next)
{
if(var->name && (var->flags & bit))
Info_SetValueForKey (info, var->name, var->string);
}
return info;
}
/*
=====================
Cvar_InfoString_Big
handles large info strings ( CS_SYSTEMINFO )
=====================
*/
char *Cvar_InfoString_Big(int bit)
{
static char info[BIG_INFO_STRING];
cvar_t *var;
info[0] = 0;
for (var = cvar_vars; var; var = var->next)
{
if(var->name && (var->flags & bit))
Info_SetValueForKey_Big (info, var->name, var->string);
}
return info;
}
/*
=====================
Cvar_InfoStringBuffer
=====================
*/
void Cvar_InfoStringBuffer( int bit, char* buff, int buffsize ) {
Q_strncpyz(buff,Cvar_InfoString(bit),buffsize);
}
/*
=====================
Cvar_CheckRange
=====================
*/
void Cvar_CheckRange( cvar_t *var, float min, float max, qboolean integral )
{
var->validate = qtrue;
var->min = min;
var->max = max;
var->integral = integral;
// Force an initial range check
Cvar_Set( var->name, var->string );
}
/*
=====================
Cvar_SetDescription
=====================
*/
void Cvar_SetDescription( cvar_t *var, const char *var_description )
{
if( var_description && var_description[0] != '\0' )
{
if( var->description != NULL )
{
Z_Free( var->description );
}
var->description = CopyString( var_description );
}
}
/*
=====================
Cvar_Register
basically a slightly modified Cvar_Get for the interpreted modules
=====================
*/
void Cvar_Register(vmCvar_t *vmCvar, const char *varName, const char *defaultValue, int flags)
{
cvar_t *cv;
// There is code in Cvar_Get to prevent CVAR_ROM cvars being changed by the
// user. In other words CVAR_ARCHIVE and CVAR_ROM are mutually exclusive
// flags. Unfortunately some historical game code (including single player
// baseq3) sets both flags. We unset CVAR_ROM for such cvars.
if ((flags & (CVAR_ARCHIVE | CVAR_ROM)) == (CVAR_ARCHIVE | CVAR_ROM)) {
Com_DPrintf( S_COLOR_YELLOW "WARNING: Unsetting CVAR_ROM cvar '%s', "
"since it is also CVAR_ARCHIVE\n", varName );
flags &= ~CVAR_ROM;
}
cv = Cvar_Get(varName, defaultValue, flags | CVAR_VM_CREATED);
if (!vmCvar)
return;
vmCvar->handle = cv - cvar_indexes;
vmCvar->modificationCount = -1;
Cvar_Update( vmCvar );
}
/*
=====================
Cvar_Update
updates an interpreted modules' version of a cvar
=====================
*/
void Cvar_Update( vmCvar_t *vmCvar ) {
cvar_t *cv = NULL;
assert(vmCvar);
if ( (unsigned)vmCvar->handle >= cvar_numIndexes ) {
Com_Error( ERR_DROP, "Cvar_Update: handle out of range" );
}
cv = cvar_indexes + vmCvar->handle;
if ( cv->modificationCount == vmCvar->modificationCount ) {
return;
}
if ( !cv->string ) {
return; // variable might have been cleared by a cvar_restart
}
vmCvar->modificationCount = cv->modificationCount;
if ( strlen(cv->string)+1 > MAX_CVAR_VALUE_STRING )
Com_Error( ERR_DROP, "Cvar_Update: src %s length %u exceeds MAX_CVAR_VALUE_STRING",
cv->string,
(unsigned int) strlen(cv->string));
Q_strncpyz( vmCvar->string, cv->string, MAX_CVAR_VALUE_STRING );
vmCvar->value = cv->value;
vmCvar->integer = cv->integer;
}
/*
==================
Cvar_CompleteCvarName
==================
*/
void Cvar_CompleteCvarName( char *args, int argNum )
{
if( argNum == 2 )
{
// Skip "<cmd> "
char *p = Com_SkipTokens( args, 1, " " );
if( p > args )
Field_CompleteCommand( p, qfalse, qtrue );
}
}
/*
============
Cvar_Init
Reads in all archived cvars
============
*/
void Cvar_Init (void)
{
Com_Memset(cvar_indexes, '\0', sizeof(cvar_indexes));
Com_Memset(hashTable, '\0', sizeof(hashTable));
cvar_cheats = Cvar_Get("sv_cheats", "1", CVAR_ROM | CVAR_SYSTEMINFO );
Cmd_AddCommand ("print", Cvar_Print_f);
Cmd_AddCommand ("toggle", Cvar_Toggle_f);
Cmd_SetCommandCompletionFunc( "toggle", Cvar_CompleteCvarName );
Cmd_AddCommand ("set", Cvar_Set_f);
Cmd_SetCommandCompletionFunc( "set", Cvar_CompleteCvarName );
Cmd_AddCommand ("sets", Cvar_Set_f);
Cmd_SetCommandCompletionFunc( "sets", Cvar_CompleteCvarName );
Cmd_AddCommand ("setu", Cvar_Set_f);
Cmd_SetCommandCompletionFunc( "setu", Cvar_CompleteCvarName );
Cmd_AddCommand ("seta", Cvar_Set_f);
Cmd_SetCommandCompletionFunc( "seta", Cvar_CompleteCvarName );
Cmd_AddCommand ("reset", Cvar_Reset_f);
Cmd_SetCommandCompletionFunc( "reset", Cvar_CompleteCvarName );
Cmd_AddCommand ("unset", Cvar_Unset_f);
Cmd_SetCommandCompletionFunc("unset", Cvar_CompleteCvarName);
Cmd_AddCommand ("cvarlist", Cvar_List_f);
Cmd_AddCommand ("cvar_restart", Cvar_Restart_f);
}