mirror of
https://github.com/UberGames/ioef.git
synced 2024-12-11 05:11:29 +00:00
05e8ab9538
* Updated TODO * Moved ChangeLog to root * Updated ChangeLog * s/Foobar/Quake III Arena Source Code/ * Biggest patch EVAR. I wonder how many mail boxes this will fill...
113 lines
4.4 KiB
C
113 lines
4.4 KiB
C
/*
|
|
===========================================================================
|
|
Copyright (C) 1999-2005 Id Software, Inc.
|
|
|
|
This file is part of Quake III Arena source code.
|
|
|
|
Quake III Arena source code is free software; you can redistribute it
|
|
and/or modify it under the terms of the GNU General Public License as
|
|
published by the Free Software Foundation; either version 2 of the License,
|
|
or (at your option) any later version.
|
|
|
|
Quake III Arena source code is distributed in the hope that it will be
|
|
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Quake III Arena source code; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
===========================================================================
|
|
*/
|
|
//
|
|
/*****************************************************************************
|
|
* name: be_ai_chat.h
|
|
*
|
|
* desc: char AI
|
|
*
|
|
* $Archive: /source/code/botlib/be_ai_chat.h $
|
|
*
|
|
*****************************************************************************/
|
|
|
|
#define MAX_MESSAGE_SIZE 256
|
|
#define MAX_CHATTYPE_NAME 32
|
|
#define MAX_MATCHVARIABLES 8
|
|
|
|
#define CHAT_GENDERLESS 0
|
|
#define CHAT_GENDERFEMALE 1
|
|
#define CHAT_GENDERMALE 2
|
|
|
|
#define CHAT_ALL 0
|
|
#define CHAT_TEAM 1
|
|
#define CHAT_TELL 2
|
|
|
|
//a console message
|
|
typedef struct bot_consolemessage_s
|
|
{
|
|
int handle;
|
|
float time; //message time
|
|
int type; //message type
|
|
char message[MAX_MESSAGE_SIZE]; //message
|
|
struct bot_consolemessage_s *prev, *next; //prev and next in list
|
|
} bot_consolemessage_t;
|
|
|
|
//match variable
|
|
typedef struct bot_matchvariable_s
|
|
{
|
|
char offset;
|
|
int length;
|
|
} bot_matchvariable_t;
|
|
//returned to AI when a match is found
|
|
typedef struct bot_match_s
|
|
{
|
|
char string[MAX_MESSAGE_SIZE];
|
|
int type;
|
|
int subtype;
|
|
bot_matchvariable_t variables[MAX_MATCHVARIABLES];
|
|
} bot_match_t;
|
|
|
|
//setup the chat AI
|
|
int BotSetupChatAI(void);
|
|
//shutdown the chat AI
|
|
void BotShutdownChatAI(void);
|
|
//returns the handle to a newly allocated chat state
|
|
int BotAllocChatState(void);
|
|
//frees the chatstate
|
|
void BotFreeChatState(int handle);
|
|
//adds a console message to the chat state
|
|
void BotQueueConsoleMessage(int chatstate, int type, char *message);
|
|
//removes the console message from the chat state
|
|
void BotRemoveConsoleMessage(int chatstate, int handle);
|
|
//returns the next console message from the state
|
|
int BotNextConsoleMessage(int chatstate, bot_consolemessage_t *cm);
|
|
//returns the number of console messages currently stored in the state
|
|
int BotNumConsoleMessages(int chatstate);
|
|
//selects a chat message of the given type
|
|
void BotInitialChat(int chatstate, char *type, int mcontext, char *var0, char *var1, char *var2, char *var3, char *var4, char *var5, char *var6, char *var7);
|
|
//returns the number of initial chat messages of the given type
|
|
int BotNumInitialChats(int chatstate, char *type);
|
|
//find and select a reply for the given message
|
|
int BotReplyChat(int chatstate, char *message, int mcontext, int vcontext, char *var0, char *var1, char *var2, char *var3, char *var4, char *var5, char *var6, char *var7);
|
|
//returns the length of the currently selected chat message
|
|
int BotChatLength(int chatstate);
|
|
//enters the selected chat message
|
|
void BotEnterChat(int chatstate, int clientto, int sendto);
|
|
//get the chat message ready to be output
|
|
void BotGetChatMessage(int chatstate, char *buf, int size);
|
|
//checks if the first string contains the second one, returns index into first string or -1 if not found
|
|
int StringContains(char *str1, char *str2, int casesensitive);
|
|
//finds a match for the given string using the match templates
|
|
int BotFindMatch(char *str, bot_match_t *match, unsigned long int context);
|
|
//returns a variable from a match
|
|
void BotMatchVariable(bot_match_t *match, int variable, char *buf, int size);
|
|
//unify all the white spaces in the string
|
|
void UnifyWhiteSpaces(char *string);
|
|
//replace all the context related synonyms in the string
|
|
void BotReplaceSynonyms(char *string, unsigned long int context);
|
|
//loads a chat file for the chat state
|
|
int BotLoadChatFile(int chatstate, char *chatfile, char *chatname);
|
|
//store the gender of the bot in the chat state
|
|
void BotSetChatGender(int chatstate, int gender);
|
|
//store the bot name in the chat state
|
|
void BotSetChatName(int chatstate, char *name, int client);
|
|
|