ioef/code/client
2016-06-16 04:10:34 +02:00
..
cl_avi.c Remove unused function WRITE_1BYTES from cl_avi.c 2015-06-28 17:55:51 -05:00
cl_cgame.c Merge ioef with latest ioquake3 master. No function tests have been done yet. GL2 renderer not done either, which is a different beast. 2016-06-16 04:10:34 +02:00
cl_cin.c Prevent CL_RunCinematic from reading cinTable[-1] 2016-06-15 13:58:26 -05:00
cl_console.c Merge ioef with latest ioquake3 master. No function tests have been done yet. GL2 renderer not done either, which is a different beast. 2016-06-16 04:10:34 +02:00
cl_curl.c Now with less infinite recursion 2015-09-26 10:54:16 +01:00
cl_curl.h Fix Makefile for OSX 2016-06-12 17:17:33 -04:00
cl_input.c Merge ioef with latest ioquake3 master. No function tests have been done yet. GL2 renderer not done either, which is a different beast. 2016-06-16 04:10:34 +02:00
cl_keys.c Merge ioef with latest ioquake3 master. No function tests have been done yet. GL2 renderer not done either, which is a different beast. 2016-06-16 04:10:34 +02:00
cl_main.c Merge ioef with latest ioquake3 master. No function tests have been done yet. GL2 renderer not done either, which is a different beast. 2016-06-16 04:10:34 +02:00
cl_net_chan.c Merge ioef with latest ioquake3 master. No function tests have been done yet. GL2 renderer not done either, which is a different beast. 2016-06-16 04:10:34 +02:00
cl_parse.c Merge ioef with latest ioquake3 master. No function tests have been done yet. GL2 renderer not done either, which is a different beast. 2016-06-16 04:10:34 +02:00
cl_scrn.c Merge ioef with latest ioquake3 master. No function tests have been done yet. GL2 renderer not done either, which is a different beast. 2016-06-16 04:10:34 +02:00
cl_ui.c Merge ioef with latest ioquake3 master. No function tests have been done yet. GL2 renderer not done either, which is a different beast. 2016-06-16 04:10:34 +02:00
client.h Merge ioef with latest ioquake3 master. No function tests have been done yet. GL2 renderer not done either, which is a different beast. 2016-06-16 04:10:34 +02:00
keycodes.h * Revert 'Handle dead keys more gracefully by taking a "best guess" rather than 2008-08-28 22:05:34 +00:00
keys.h * Don't apply colour escape chars on input fields 2007-09-21 10:35:24 +00:00
libmumblelink.c Ensure that mbstowcs does not overflow its buffer 2015-01-07 23:37:11 +00:00
libmumblelink.h update mumble link interface for version 1.2 2010-01-04 14:12:18 +00:00
qal.c Remove references to alDopplerVelocity 2014-02-22 18:06:04 -06:00
qal.h Fix Makefile for OSX 2016-06-12 17:17:33 -04:00
snd_adpcm.c Fix some of the things clang --analyze flagged 2013-03-26 16:50:03 +00:00
snd_codec.c Merge ioef with latest ioquake3 master. No function tests have been done yet. GL2 renderer not done either, which is a different beast. 2016-06-16 04:10:34 +02:00
snd_codec.h Merge ioef with latest ioquake3 master. No function tests have been done yet. GL2 renderer not done either, which is a different beast. 2016-06-16 04:10:34 +02:00
snd_codec_mp3.c Merge ioef with latest ioquake3 master. No function tests have been done yet. GL2 renderer not done either, which is a different beast. 2016-06-16 04:10:34 +02:00
snd_codec_ogg.c Support FS_SEEK_END and negative offset for zipped files in FS_Seek 2013-11-08 18:43:34 -06:00
snd_codec_opus.c Support FS_SEEK_END and negative offset for zipped files in FS_Seek 2013-11-08 18:43:34 -06:00
snd_codec_wav.c Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings 2011-07-29 12:27:00 +00:00
snd_dma.c Merge ioef with latest ioquake3 master. No function tests have been done yet. GL2 renderer not done either, which is a different beast. 2016-06-16 04:10:34 +02:00
snd_local.h Fix playback of stereo sounds in Base sound system 2013-12-15 00:23:10 -06:00
snd_main.c Remove unneeded name buffer in S_Play_f. 2012-11-18 23:30:26 +00:00
snd_mem.c Revert "DMA 44100Hz needs more memory for sound buffers" 2014-03-17 13:44:30 -05:00
snd_mix.c Fix Makefile for OSX 2016-06-12 17:17:33 -04:00
snd_openal.c Merge ioef with latest ioquake3 master. No function tests have been done yet. GL2 renderer not done either, which is a different beast. 2016-06-16 04:10:34 +02:00
snd_public.h REFACTOR [reletive -> relative] 2012-06-18 16:32:03 +00:00
snd_wavelet.c Fix client warnings 2014-09-01 11:13:47 +01:00