Ludwig Nussel
d29dfeeb75
round string length for pointer alignment
2005-11-02 20:36:30 +00:00
Ludwig Nussel
e121614406
allocate memory pointer aligned
2005-11-02 20:34:25 +00:00
Tim Angus
3c05bf1870
* Fies to the xcode project to update it with the recent changes
2005-11-02 18:32:03 +00:00
Tim Angus
2cc87dfc9d
* Removed the last of the binary target stuff from lcc (hopefully)
2005-11-02 16:05:14 +00:00
Tim Angus
2d2df7682d
* Removed the lcc self tests -- there are none that test bytecode
2005-11-02 15:28:16 +00:00
Tim Angus
8b63fdab58
* Fix for lcc on windows so that it can execute files with spaces in them
2005-11-02 02:08:29 +00:00
Tim Angus
87cd6f8a93
* Split off q_platform.h from q_shared.h
...
* Removed lcc PATH hack and replaced with something slightly less hacky
* Removed all platform specific hostfiles from lcc and replaced with bytecode.c
(from ankon)
* Turned lcc option "-S" on permanently
* Improved q3cpp so that it recursively adds include dirs to its list
2005-11-01 22:09:15 +00:00
Ludwig Nussel
48683c91a8
use memcpy to fix use of misaligned data
2005-11-01 19:59:14 +00:00
Ludwig Nussel
f4dbf0db95
5+2==7 :-)
2005-11-01 19:47:47 +00:00
Ludwig Nussel
39f5333862
use memcpy to fix use of misaligned data
2005-11-01 19:44:36 +00:00
Tim Angus
acf1f46a2b
* More Solaris work
2005-11-01 16:05:06 +00:00
Tim Angus
0a3e96af77
* Further work on the Solaris port from Vincent S. Cojot
2005-10-31 16:46:05 +00:00
Tim Angus
3647cca9f7
* Applied https://bugzilla.icculus.org/show_bug.cgi?id=2464
...
* Removed rule to build C++ (for splines) from the Makefile
2005-10-30 14:36:49 +00:00
Tim Angus
c41483634c
* General decrufting:
...
* Removed Q3_STATIC and associated defines
* Removed MAC_STATIC
* Replaced __LCC__ with Q3_VM
* Removed bspc and splines directories
2005-10-29 23:13:09 +00:00
Tim Angus
63fdc74843
* Fix to the VM interpreter on the linux ppc dedicated server
2005-10-29 22:06:43 +00:00
Tim Angus
c5bdb034f2
* Beginnings of Solaris support from Vincent S. Cojot
...
* Note this patch also splits USE_SDL into USE_SDL_VIDEO and USE_SDL_AUDIO
2005-10-29 22:05:20 +00:00
Ludwig Nussel
58512aff09
use memcpy for OP_BLOCK_COPY
2005-10-29 17:42:12 +00:00
Ludwig Nussel
b6228f1408
add HAVE_VM_COMPILED variable so one can override it in Makefile.local
2005-10-29 17:41:17 +00:00
Tim Angus
05e8ab9538
* Added STATUS
...
* Updated TODO
* Moved ChangeLog to root
* Updated ChangeLog
* s/Foobar/Quake III Arena Source Code/
* Biggest patch EVAR. I wonder how many mail boxes this will fill...
2005-10-29 01:53:09 +00:00
Tim Angus
b72f59f524
* In hindsight this is probably wise too
2005-10-29 01:02:12 +00:00
Tim Angus
ffdc69f138
* Deleted code/unix/vm_x86.c - wtf was that about anyway?
...
* Removed HAVE_VM_NATIVE
* Removed DLL_ONLY
* Replace HAVE_VM_COMPILED with NO_VM_COMPILED -- this means the JIT compiler
should be enabled on the OS X and VC builds now
* Remove the remainder of the freetype building stuff
2005-10-29 00:23:10 +00:00
Tim Angus
090f4d7266
* Compiler warning fix from ankon
2005-10-28 22:10:39 +00:00
Tim Angus
4c63d1ed40
* Fix to https://bugzilla.icculus.org/show_bug.cgi?id=2454
2005-10-28 21:09:50 +00:00
Tim Angus
b1b7f975f1
* Fix the x86 vm
2005-10-27 22:38:25 +00:00
Tim Angus
556b3307c5
* ...and the other common headers
2005-10-27 22:05:38 +00:00
Tim Angus
bc9ee5644b
* Ignore __attribute__ when not using gcc
2005-10-27 21:49:36 +00:00
Ludwig Nussel
0bf8e3a8b0
add x86_64 vm. experimental, not enabled by default. you need as for it
...
to work.
2005-10-27 21:13:47 +00:00
Tim Angus
9af615f27c
* Add notional support for various architectures from vapier. Whether or not
...
these architectures work in practice is another matter :).
2005-10-26 23:15:44 +00:00
Tim Angus
f455a27edd
* Use platform headers to source various libc prototypes instead of unsafe
...
static ones (from vapier)
2005-10-26 23:08:56 +00:00
Tim Angus
0167152647
* Small changes to distclean target from vapier
2005-10-26 22:59:30 +00:00
Tim Angus
c02a7fce3c
* Split lcc $AR into $AR and $ARFLAGS (from vapier)
2005-10-26 22:52:17 +00:00
Tim Angus
7b84b0295f
* Fixed the OS X build as broken by revision 181
2005-10-26 20:52:53 +00:00
Tim Angus
3a2ad50406
* Moved various source files from their mod sdk locations to places more
...
appropriate for open source Q3
* This patch looks bigger than it really is, however it will probably break the
VC and OS X builds (easy to fix though)
2005-10-26 19:45:21 +00:00
Tim Angus
3ff42330e5
* Fixed some warnings on the OS X build
2005-10-26 19:32:15 +00:00
Tim Angus
9f55ae2dce
* Fixed a bug with QVM loading on big endian architectures
2005-10-26 17:09:50 +00:00
Tim Angus
d5af2e3d45
* Removed some Conscript
2005-10-25 13:34:47 +00:00
Tim Angus
6b5cf6e248
* Fixed unused variable warning
2005-10-23 17:23:23 +00:00
Tim Angus
69b81f2bd9
* Fix to https://bugzilla.icculus.org/show_bug.cgi?id=2401
2005-10-23 17:18:23 +00:00
Ludwig Nussel
e27a35a207
remove french keyboard hack. we cannot know what this does on other
...
layouts
2005-10-23 15:27:59 +00:00
Ludwig Nussel
80cf67e2ac
map extra mouse buttons to K_AUX*
2005-10-23 15:25:23 +00:00
Tim Angus
f01ed7b3da
* Tab completed commands no longer treated like cvars
2005-10-21 19:52:52 +00:00
Tim Angus
d6b2a1e527
* Deleted some exes that were in the repository
2005-10-21 18:07:25 +00:00
Tim Angus
f306b2895f
* Tiny patch to print values of cvars when tab completing ala ET
2005-10-21 00:09:34 +00:00
Tim Angus
64f167f183
* Fix to potential out of range index bug from misanthropia
2005-10-20 16:19:43 +00:00
Tim Angus
769372e2f9
* Fix to buffer overflow in lightmap loading code from misanthropia
2005-10-20 16:14:05 +00:00
Tim Angus
653c5621ac
* Fixed the fix for the shader overrun. If this isn't a case for unified diffs,
...
I don't know what is :).
2005-10-20 01:23:17 +00:00
Tim Angus
b9c9f86cd1
* Cap the maximum snaps a client can request at the server framerate rather
...
than a hard-coded 30 (from misantropia). I'm slightly nervous about this
since it changes the behaviour versus 1.32b in that a client requesting e.g.
25 snaps will actually get 20 (default sv_fps) with this patch applied. I'm
not sure why anyone would want this though -- it may even destablise their
inter/extrapolation. I'll leave the bug (2422) open for a while and if no one
complains it can be closed.
2005-10-19 22:25:32 +00:00
Tim Angus
7d1b5b4acb
* Fix to buffer overrun in shader parser from misanthropia
2005-10-19 22:15:51 +00:00
Tim Angus
80919a1ce3
* Silly little patch to convert Q3 style color codes to ANSI escape codes. Note
...
this doesn't work too well with baseq3 since it logs color strings with no
color termination.
2005-10-19 01:51:19 +00:00
Zachary Slater
bcc229d5bb
Minor edit, thanks ankon!
2005-10-18 02:46:20 +00:00