Thilo Schulz
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84296bfc2c
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Fixed a crash in md4 routines when using them on files with zero length, reported by Lukasz Saduniowski.
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2006-06-01 00:58:19 +00:00 |
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Thilo Schulz
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9af85d9378
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Forgot to check for windows-style path seperator in precaution against directory traversal abuse.
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2006-06-01 00:23:46 +00:00 |
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Thilo Schulz
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503c0a22c6
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Partially applied patch from Joerg Dietrich. Fixes:
- incorrect handling of file names when opening sound files by name without extension
- byte endian issues in ogg decoder.
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2006-06-01 00:14:56 +00:00 |
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Ryan C. Gordon
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997dffc649
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Correction in PowerPC JIT code. Fixes crash in server browser, etc, on Mac OS X
and probably PowerPC Linux, too...fixes Bugzilla #2519.
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2006-05-29 03:02:54 +00:00 |
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Thilo Schulz
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856a397e8c
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Prevent servers from making clients download files that are written to non-quake3 directories.
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2006-05-28 14:36:37 +00:00 |
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Zachary Slater
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af7fa1784d
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sdl1111111111111111111111111111
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2006-05-25 16:22:19 +00:00 |
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Zachary Slater
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febd62a4bc
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Since we've hit the second time for this being asked...
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2006-05-22 04:48:09 +00:00 |
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Thilo Schulz
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d2b5dd1e8a
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Applied parts of Josh Weisskopf's patch to make naming of executables consistent with Linux.
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2006-05-16 07:11:39 +00:00 |
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Thilo Schulz
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e5c0581d52
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Added two missing source files to the MSVC project files
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2006-05-16 07:03:36 +00:00 |
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Thilo Schulz
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6fe78df757
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Fixed missing initialization of idPack and missionPack variables which may result in failure to autodownload files from the server even if legitimate.
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2006-05-15 19:50:44 +00:00 |
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Thilo Schulz
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a08a539c10
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Fix JIT compiler code execution on NX-protected win32 OS
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2006-05-15 15:57:02 +00:00 |
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Thilo Schulz
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27df5fca31
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Corrected #include directives of openal headers for MSVC.
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2006-05-13 12:18:43 +00:00 |
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Thilo Schulz
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60293f49ee
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Fix bug that permits download of arbitrary files from a download enabled server by checking requested file name against the list of loaded pk3 files. See CVE-2006-2082
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2006-05-08 19:53:41 +00:00 |
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Tim Angus
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fda7db7619
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* Fix the MinGW build. Ugh.
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2006-05-06 16:01:41 +00:00 |
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Thilo Schulz
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e1c5be3ab0
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Added return; statement so it doesn't complain when it receives a remapShader command.
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2006-05-06 12:11:24 +00:00 |
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Thilo Schulz
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5ebb75e651
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Fix remapShader command in cgame and tweak it in ui.
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2006-05-06 10:54:55 +00:00 |
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Ludwig Nussel
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63d2010914
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add update_url. Maybe we need it in the future
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2006-05-06 08:46:21 +00:00 |
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Thilo Schulz
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d21411452e
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Add string length checking to function COM_StripExtension. This fixes the R_RemapShader buffer overflow exploit that can be found here:
http://milw0rm.com/exploits/1750
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2006-05-06 01:56:24 +00:00 |
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Zachary Slater
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2e368c02a6
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Hm, thought I added this earlier.
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2006-05-04 23:58:08 +00:00 |
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Thilo Schulz
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2675960c2c
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removed a space too much after "say_team: " chat prompt.
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2006-05-04 15:37:08 +00:00 |
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Thilo Schulz
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1847c321f0
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- Added SV_Shutdown to Linux signal handler to ensure that clients don't hang when server gets killed, as suggested by Tony J. White
- Added newline to final message sent to clients.
- Added check for whether client is running at all before CL_Shutdown runs through.
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2006-05-04 13:59:58 +00:00 |
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Thilo Schulz
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2583351211
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- Replaced SV_GetPlayerByName with SV_GetPlayerByHandle that supports lookup of client_t structures by playernum, too.
That means the ban and kick commands will now accept the playernum - as seen in the status command - as argument.
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2006-05-02 21:20:07 +00:00 |
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Thilo Schulz
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7b6fe90aad
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Fix "Net_CompareAdr: Bad address type" error message when starting a new map with bots.
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2006-05-02 17:53:26 +00:00 |
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Ludwig Nussel
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8895df0925
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- remove leftover anistropic filtering variables from glconfig_t
- check size of glconfig_t to prevent accidential ABI breakage in the future
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2006-04-30 15:00:39 +00:00 |
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Thilo Schulz
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12a2b7694a
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- Fixed incompatibility to original VMs introduced by anisotropic filtering patch.
- Removed dependency of flares from tr.identityLight because they are barely visible with r_overbrightbits set to 1
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2006-04-30 14:32:56 +00:00 |
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Thilo Schulz
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82c4c70535
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- Fix r_overBrightBits variable getting ignored on Linux
- Replaced SDL_SetGamma by SDL_SetGammaRamp with gamma behaviour now matching win_gamma.c
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2006-04-30 13:50:13 +00:00 |
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Thilo Schulz
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75eb99b716
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SDL built won't get copied anymore because it gets built by default even if SMP doesn't work.
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2006-04-29 19:54:54 +00:00 |
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Thilo Schulz
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e8a5e4c1ad
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Applied patch by Ben Noordhuis:
- Fix for "make copyfile" errors when certain parts are not built.
- SMP binary and QVMs now get copied when built
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2006-04-29 19:11:37 +00:00 |
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Tim Angus
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d475dfef97
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* Yet another tweak to the long server uptime bug fix
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2006-04-28 17:31:02 +00:00 |
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Thilo Schulz
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f1afb6ae1a
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Added readme detailing about the MD4/MDR format ioquake3 supports.
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2006-04-27 15:49:17 +00:00 |
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Thilo Schulz
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55453fd919
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Fix for skybox blacklines bug on non-SDL compilations.
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2006-04-27 14:48:35 +00:00 |
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Thilo Schulz
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235e2c215f
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- Introduced various new typedefs for windows platform (int32_t, int64_t, etc...)
- Applied md5 64-bit safety patch by Tony White.
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2006-04-27 13:39:41 +00:00 |
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Thilo Schulz
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c116695ea7
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- "baseq3" literal replacement patch (by Erik Auerswald) applied
- Commented setting of the cl_guid cvar because md5.c is not 64-bit safe.
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2006-04-26 13:36:58 +00:00 |
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Thilo Schulz
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dbdc92d4be
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strupr'ing demo filenames breaks demo selection on case sensitive file systems.
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2006-04-26 11:31:18 +00:00 |
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Thilo Schulz
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70fca10af2
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Replaced various "baseq3" strings with the centrally defined BASEGAME macro.
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2006-04-26 11:27:12 +00:00 |
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Ludwig Nussel
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88b2b82b00
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SunOS -> sunos (patch by Vincent Cojot)
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2006-04-23 20:59:06 +00:00 |
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Thilo Schulz
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31fdab187c
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Fix didn't work yet because it didn't use the buffer where the filename extension chop-off is done. D'oh!
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2006-04-23 20:04:42 +00:00 |
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Tim Angus
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56294e2da8
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* Oops
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2006-04-23 18:04:51 +00:00 |
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Tim Angus
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8aecee5158
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* cl_guid for semi-reliable server authentication (from tjw)
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2006-04-22 22:21:56 +00:00 |
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Tim Angus
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68b9eb3fba
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* Anisotropic texture filtering (from Echon)
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2006-04-22 22:14:15 +00:00 |
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Thilo Schulz
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40d5eee8ef
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Fix prohibits illegal downloading of id PK3 files from servers. That bug is hit by *every* official server release from ID.
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2006-04-22 18:24:50 +00:00 |
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Tim Angus
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ef51968654
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* Fix to a bug introduced by the fix to the long server uptime bug
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2006-04-22 15:57:43 +00:00 |
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Zachary Slater
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91cfe4a77c
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Ignore the build dir.
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2006-04-21 20:51:15 +00:00 |
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Thilo Schulz
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e7daf33d8e
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- botlib logfile now gets stored in the fs_game directory in fs_homepath. (patch from Erik Auerswald)
- Added proper error handling when fopening qconsole.log
- Fixed bug where r_chat.c gets loaded in botlib even when bot_nochat is 1.
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2006-04-21 17:04:21 +00:00 |
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Thilo Schulz
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57cc0f901e
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Still some little improvements to flares.
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2006-04-20 16:52:39 +00:00 |
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Thilo Schulz
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d18f7bb738
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Removed redundant assignment.
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2006-04-20 11:26:27 +00:00 |
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Thilo Schulz
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c552a46e5f
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Fix for flares. Can be enabled by setting r_flares 1
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2006-04-20 04:43:43 +00:00 |
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Zachary Slater
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7aed801011
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God damn spaces.
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2006-04-19 23:01:48 +00:00 |
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Zachary Slater
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2cbd5a1493
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Minor makefile change (blame gentoo's vapier if it doesn't work right)
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2006-04-19 22:57:04 +00:00 |
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Zachary Slater
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9ee853343e
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Was that intentional? (version change)
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2006-04-19 22:51:20 +00:00 |
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