mirror of
https://github.com/UberGames/ioef.git
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Merge branch 'HEAD' of https://github.com/ioquake/ioq3.git
This commit is contained in:
commit
fb6b08bdd6
3 changed files with 33 additions and 8 deletions
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@ -3,11 +3,11 @@ compiler:
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- gcc
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- gcc
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- clang
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- clang
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script: make
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script: ./build-test.sh
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before_install:
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before_install:
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- sudo apt-get update -qq
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- sudo apt-get update -qq
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- sudo apt-get install -qq libgl1-mesa-dev libsdl1.2-dev libsdl-image1.2-dev libsdl-ttf2.0-dev
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- sudo apt-get install -qq libgl1-mesa-dev libsdl1.2-dev libvorbis-dev libfreetype6-dev mingw32
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notifications:
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notifications:
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irc: "irc.freenode.org#ioquake3"
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irc: "irc.freenode.org#ioquake3"
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28
build-test.sh
Executable file
28
build-test.sh
Executable file
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@ -0,0 +1,28 @@
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#!/bin/sh
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failed=0;
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# Default Build
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(make clean release) || failed=1;
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# Test additional options
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(make clean release USE_CODEC_VORBIS=1 USE_FREETYPE=1 CFLAGS=-DRAVENMD4) || failed=1;
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# Test mingw
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if [ "$CC" = "clang" ]; then
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# skip mingw if travis-ci clang build
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echo "Skipping mingw build because there is no mingw clang compiler available.";
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else
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# clear CC so cross-make-mingw script will set it.
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export CC=
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(exec ./cross-make-mingw.sh clean release) || failed=1;
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fi
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if [ $failed -eq 1 ]; then
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echo "Build failure.";
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else
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echo "All builds successful.";
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fi
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exit $failed;
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@ -1403,7 +1403,7 @@ static mdvTag_t *R_GetTag( mdvModel_t *mod, int frame, const char *_tagName ) {
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}
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}
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#ifdef RAVENMD4
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#ifdef RAVENMD4
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void R_GetAnimTag( mdrHeader_t *mod, int framenum, const char *tagName, md3Tag_t * dest)
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void R_GetAnimTag( mdrHeader_t *mod, int framenum, const char *tagName, mdvTag_t * dest)
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{
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{
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int i, j, k;
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int i, j, k;
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int frameSize;
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int frameSize;
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@ -1421,8 +1421,6 @@ void R_GetAnimTag( mdrHeader_t *mod, int framenum, const char *tagName, md3Tag_t
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{
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{
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if ( !strcmp( tag->name, tagName ) )
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if ( !strcmp( tag->name, tagName ) )
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{
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{
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Q_strncpyz(dest->name, tag->name, sizeof(dest->name));
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// uncompressed model...
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// uncompressed model...
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//
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//
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frameSize = (intptr_t)( &((mdrFrame_t *)0)->bones[ mod->numBones ] );
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frameSize = (intptr_t)( &((mdrFrame_t *)0)->bones[ mod->numBones ] );
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@ -1444,7 +1442,6 @@ void R_GetAnimTag( mdrHeader_t *mod, int framenum, const char *tagName, md3Tag_t
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AxisClear( dest->axis );
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AxisClear( dest->axis );
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VectorClear( dest->origin );
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VectorClear( dest->origin );
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strcpy(dest->name,"");
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}
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}
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#endif
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#endif
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@ -1457,7 +1454,7 @@ int R_LerpTag( orientation_t *tag, qhandle_t handle, int startFrame, int endFram
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float frac, const char *tagName ) {
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float frac, const char *tagName ) {
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mdvTag_t *start, *end;
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mdvTag_t *start, *end;
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#ifdef RAVENMD4
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#ifdef RAVENMD4
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md3Tag_t start_space, end_space;
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mdvTag_t start_space, end_space;
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#endif
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#endif
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int i;
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int i;
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float frontLerp, backLerp;
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float frontLerp, backLerp;
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