From ede5c811c2e326ea86ca16989daf38a646455020 Mon Sep 17 00:00:00 2001 From: Tim Angus Date: Sun, 15 Jan 2006 21:55:43 +0000 Subject: [PATCH] * Deleted the .lnt and .bat files in the code dir --- code/cgame.lnt | 25 ----------------- code/clean.bat | 61 ----------------------------------------- code/game.lnt | 35 ----------------------- code/installdebug.bat | 6 ---- code/installrelease.bat | 14 ---------- code/installvms.bat | 7 ----- code/opts.lnt | 26 ------------------ code/renderer.lnt | 27 ------------------ code/run.bat | 1 - code/runrelease.bat | 1 - 10 files changed, 203 deletions(-) delete mode 100644 code/cgame.lnt delete mode 100644 code/clean.bat delete mode 100644 code/game.lnt delete mode 100644 code/installdebug.bat delete mode 100644 code/installrelease.bat delete mode 100644 code/installvms.bat delete mode 100644 code/opts.lnt delete mode 100644 code/renderer.lnt delete mode 100644 code/run.bat delete mode 100644 code/runrelease.bat diff --git a/code/cgame.lnt b/code/cgame.lnt deleted file mode 100644 index 713f962f..00000000 --- a/code/cgame.lnt +++ /dev/null @@ -1,25 +0,0 @@ -opts.lnt - -game\bg_misc.c -game\bg_pmove.c -game\q_math.c -game\q_shared.c -cgame\cg_consolecmds.c -cgame\cg_draw.c -cgame\cg_drawtools.c -cgame\cg_effects.c -cgame\cg_ents.c -cgame\cg_event.c -cgame\cg_info.c -cgame\cg_localents.c -cgame\cg_main.c -cgame\cg_marks.c -cgame\cg_players.c -cgame\cg_playerstate.c -cgame\cg_predict.c -cgame\cg_scoreboard.c -cgame\cg_servercmds.c -cgame\cg_snapshot.c -cgame\cg_syscalls.c -cgame\cg_view.c -cgame\cg_weapons.c diff --git a/code/clean.bat b/code/clean.bat deleted file mode 100644 index c756cf78..00000000 --- a/code/clean.bat +++ /dev/null @@ -1,61 +0,0 @@ -rmdir debug /s /q -rmdir release /s /q -del quake3.ncb -del quake3.opt -del quake3.plg -del quake3.stt -rmdir cgame\debug /s /q -rmdir cgame\release /s /q -del cgame\cgame.ncb -del cgame\cgame.opt -del cgame\cgame.plg -del cgame\cgame.stt -rmdir game\debug /s /q -rmdir game\release /s /q -del game\game.ncb -del game\game.opt -del game\game.plg -del game\game.stt -rmdir ui\debug /s /q -rmdir ui\release /s /q -del ui\ui.ncb -del ui\ui.opt -del ui\ui.plg -del ui\ui.stt -rmdir renderer\debug /s /q -rmdir renderer\release /s /q -del renderer\renderer.ncb -del renderer\renderer.opt -del renderer\renderer.plg -del renderer\renderer.stt -rmdir botlib\debug /s /q -rmdir botlib\release /s /q -del botlib\botlib.ncb -del botlib\botlib.opt -del botlib\botlib.plg -del botlib\botlib.stt -rmdir botlai\debug /s /q -rmdir botlai\release /s /q -del botai\botai.dsp -del botai\botai.plg -rmdir bspc\debug /s /q -rmdir bspc\release /s /q -del bspc\bspc.exe -del bspc\bspc.log -del bspc\bspc.ncb -del bspc\bspc.opt -del bspc\bspc.pdb -del bspc\bspc.plg -rmdir unix\debugi386-glibc /s /q -rmdir unix\releasei386-glibc /s /q -rmdir "mac\MacQuake3 Data" /s /q -rmdir macosx\Client\Q3Test.app /s /q -rmdir macosx\Client\Q3Test.build /s /q -del *.o /s -del *.obj /s -del *.lib /s -del *.dll /s -del *.ncb /s -del *.plg /s -del *.map /s -del *.opt /s diff --git a/code/game.lnt b/code/game.lnt deleted file mode 100644 index a0d50df5..00000000 --- a/code/game.lnt +++ /dev/null @@ -1,35 +0,0 @@ -opts.lnt - -game\bg_misc.c -game\bg_pmove.c -game\bg_slidemove.c -game\q_math.c -game\q_shared.c - -botai\ai_chat.c -botai\ai_cmd.c -botai\ai_dmnet.c -botai\ai_dmq3.c -botai\ai_main.c -botai\ai_team.c - -game\g_active.c -game\g_arenas.c -game\g_bot.c -game\g_client.c -game\g_cmds.c -game\g_combat.c -game\g_items.c -game\g_main.c -game\g_mem.c -game\g_misc.c -game\g_missile.c -game\g_mover.c -game\g_session.c -game\g_spawn.c -game\g_svcmds.c -game\g_target.c -game\g_team.c -game\g_trigger.c -game\g_utils.c -game\g_weapon.c diff --git a/code/installdebug.bat b/code/installdebug.bat deleted file mode 100644 index a8262216..00000000 --- a/code/installdebug.bat +++ /dev/null @@ -1,6 +0,0 @@ -call closefiles -copy debug\quake3.exe g:\quake3 -copy debug\qagamex86.dll g:\quake3 -copy debug\cgamex86.dll g:\quake3 -copy debug\uix86.dll g:\quake3 - diff --git a/code/installrelease.bat b/code/installrelease.bat deleted file mode 100644 index f71d910b..00000000 --- a/code/installrelease.bat +++ /dev/null @@ -1,14 +0,0 @@ -cd game -call game_ta -call game -cd ..\cgame -call cgame_ta -call cgame -cd ..\ui -call ui -cd ..\q3_ui -call q3_ui -cd .. -call closefiles -copy release_ta\quake3.exe g:\quake3\quake3.exe -call installvms \ No newline at end of file diff --git a/code/installvms.bat b/code/installvms.bat deleted file mode 100644 index 58c2f63e..00000000 --- a/code/installvms.bat +++ /dev/null @@ -1,7 +0,0 @@ -copy \quake3\missionpack\vm\cgame.* g:\quake3\missionpack\vm -copy \quake3\missionpack\vm\qagame.* g:\quake3\missionpack\vm -copy \quake3\missionpack\vm\ui.* g:\quake3\missionpack\vm -copy \quake3\baseq3\vm\cgame.* g:\quake3\baseq3\vm -copy \quake3\baseq3\vm\qagame.* g:\quake3\baseq3\vm -copy \quake3\baseq3\vm\q3_ui.qvm g:\quake3\baseq3\vm\ui.qvm - diff --git a/code/opts.lnt b/code/opts.lnt deleted file mode 100644 index e38d821e..00000000 --- a/code/opts.lnt +++ /dev/null @@ -1,26 +0,0 @@ --e64 // type mismatch (enum to int) --e641 // converting enum to int --e734 // loss of precision --e736 // loss of precision --e747 // float to double prototype coersion --e534 // ignoring return value --e524 // loss of precision (float to int) --e732 // loss of sign (float to unsigned char) --e702 // shift right of signed quantity --e737 // loss of sign bit (int to unsigned int) --e713 // loss of precision (unsigned int to int) --e701 // shift left of signed quantity - --e765 // external could be made static - --d__LINT__ --ig:\quake3\bin_nt\supplement\ansi --ig:\quake3\bin_nt\supplement --igame --ibotai --icgame --igame --iserver --iclient --iqcommon --irenderer diff --git a/code/renderer.lnt b/code/renderer.lnt deleted file mode 100644 index bc65f9fa..00000000 --- a/code/renderer.lnt +++ /dev/null @@ -1,27 +0,0 @@ -opts.lnt - -renderer\tr_bsp.c -renderer\tr_calc.c -renderer\tr_calc_c.c -renderer\tr_curve.c -renderer\tr_draw.c -renderer\tr_image.c -renderer\tr_init.c -renderer\tr_light.c -renderer\tr_main.c -renderer\tr_mesh.c -renderer\tr_misc.c -renderer\tr_model.c -renderer\tr_noise.c -renderer\tr_shade.c -renderer\tr_shader.c -renderer\tr_sky.c -renderer\tr_stripify.c -renderer\tr_subdivide.c -renderer\tr_surf.c -renderer\tr_world.c - -game\q_math.c -game\q_shared.c - -null\null_glimp.c diff --git a/code/run.bat b/code/run.bat deleted file mode 100644 index bfe72f4b..00000000 --- a/code/run.bat +++ /dev/null @@ -1 +0,0 @@ -debug\quake3 +set fs_basepath \quake3 +set fs_cdpath g:\quake3 + %1 %2 %3 %4 %5 %6 %7 %8 %9 diff --git a/code/runrelease.bat b/code/runrelease.bat deleted file mode 100644 index 47d487a8..00000000 --- a/code/runrelease.bat +++ /dev/null @@ -1 +0,0 @@ -release\quake3 +set fs_basepath \quake3 +set fs_cdpath g:\quake3 + %1 %2 %3 %4 %5 %6 %7 %8 %9