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https://github.com/UberGames/ioef.git
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- Add licence headers to new files
- Add patch from Zack Middleton which fixes a few issues still
This commit is contained in:
parent
86c41d39da
commit
d37b2da593
6 changed files with 65 additions and 23 deletions
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@ -1,3 +1,23 @@
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/*
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===========================================================================
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Quake III Arena source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#ifndef __IQM_H__
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#define __IQM_H__
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@ -326,7 +326,7 @@ void R_MDRAddAnimSurfaces( trRefEntity_t *ent ) {
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int cull;
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qboolean personalModel;
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header = (mdrHeader_t *) tr.currentModel->md4;
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header = (mdrHeader_t *) tr.currentModel->modelData;
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personalModel = (ent->e.renderfx & RF_THIRD_PERSON) && !tr.viewParms.isPortal;
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@ -1260,8 +1260,8 @@ void R_AddEntitySurfaces (void) {
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break;
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#endif
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case MOD_IQM:
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R_AddIQMSurfaces( ent );
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break;
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R_AddIQMSurfaces( ent );
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break;
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case MOD_BRUSH:
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R_AddBrushModelSurfaces( ent );
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break;
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@ -185,12 +185,10 @@ int R_ComputeLOD( trRefEntity_t *ent ) {
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// and use that as a criteria for selecting LOD
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#ifdef RAVENMD4
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// This is an MDR model.
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if(tr.currentModel->md4)
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if(tr.currentModel->type == MOD_MDR)
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{
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int frameSize;
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mdr = (mdrHeader_t *) tr.currentModel->md4;
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mdr = (mdrHeader_t *) tr.currentModel->modelData;
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frameSize = (size_t) (&((mdrFrame_t *)0)->bones[mdr->numBones]);
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mdrframe = (mdrFrame_t *) ((byte *) mdr + mdr->ofsFrames + frameSize * ent->e.frame);
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@ -81,7 +81,7 @@ qhandle_t R_RegisterMD3(const char *name, model_t *mod)
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if (ident == MD3_IDENT)
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loaded = R_LoadMD3(mod, lod, buf.u, name);
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else
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ri.Printf(PRINT_WARNING,"RE_RegisterMD3: unknown fileid for %s\n", name);
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ri.Printf(PRINT_WARNING,"R_RegisterMD3: unknown fileid for %s\n", name);
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}
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ri.FS_FreeFile(buf.v);
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@ -109,7 +109,7 @@ qhandle_t R_RegisterMD3(const char *name, model_t *mod)
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}
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#ifdef _DEBUG
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ri.Printf(PRINT_WARNING,"RE_RegisterMD3: couldn't load %s\n", name);
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ri.Printf(PRINT_WARNING,"R_RegisterMD3: couldn't load %s\n", name);
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#endif
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mod->type = MOD_BAD;
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@ -147,7 +147,7 @@ qhandle_t R_RegisterMDR(const char *name, model_t *mod)
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if(!loaded)
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{
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ri.Printf(PRINT_WARNING,"RE_RegisterMDR: couldn't load mdr file %s\n", name);
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ri.Printf(PRINT_WARNING,"R_RegisterMDR: couldn't load mdr file %s\n", name);
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mod->type = MOD_BAD;
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return 0;
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}
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@ -183,7 +183,7 @@ qhandle_t R_RegisterIQM(const char *name, model_t *mod)
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if(!loaded)
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{
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ri.Printf(PRINT_WARNING,"RE_RegisterIQM: couldn't load mdr file %s\n", name);
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ri.Printf(PRINT_WARNING,"R_RegisterIQM: couldn't load iqm file %s\n", name);
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mod->type = MOD_BAD;
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return 0;
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}
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@ -202,12 +202,12 @@ typedef struct
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// when there are multiple models of different formats available
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static modelExtToLoaderMap_t modelLoaders[ ] =
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{
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{ "iqm", R_RegisterIQM },
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#ifdef RAVENMD4
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{ "mdr", R_RegisterMDR },
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#endif
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{ "md4", R_RegisterMD3 },
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{ "md3", R_RegisterMD3 },
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{ "iqm", R_RegisterIQM }
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{ "md3", R_RegisterMD3 }
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};
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static int numModelLoaders = ARRAY_LEN(modelLoaders);
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@ -546,7 +546,7 @@ static qboolean R_LoadMDR( model_t *mod, void *buffer, int filesize, const char
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{
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int i, j, k, l;
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mdrHeader_t *pinmodel, *mdr;
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mdrFrame_t *frame;
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mdrFrame_t *frame;
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mdrLOD_t *lod, *curlod;
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mdrSurface_t *surf, *cursurf;
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mdrTriangle_t *tri, *curtri;
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@ -598,7 +598,7 @@ static qboolean R_LoadMDR( model_t *mod, void *buffer, int filesize, const char
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}
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mod->dataSize += size;
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mod->md4 = mdr = ri.Hunk_Alloc( size, h_low );
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mod->modelData = mdr = ri.Hunk_Alloc( size, h_low );
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// Copy all the values over from the file and fix endian issues in the process, if necessary.
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@ -1207,10 +1207,10 @@ int R_LerpTag( orientation_t *tag, qhandle_t handle, int startFrame, int endFram
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}
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else
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#endif
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if( model->type == MOD_IQM ) {
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return R_IQMLerpTag( tag, model->modelData,
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startFrame, endFrame,
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frac, tagName );
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if( model->type == MOD_IQM ) {
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return R_IQMLerpTag( tag, model->modelData,
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startFrame, endFrame,
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frac, tagName );
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} else {
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AxisClear( tag->axis );
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@ -1,4 +1,25 @@
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/* copyright */
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/*
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===========================================================================
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Copyright (C) 2011 Thilo Schulz <thilo@tjps.eu>
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Copyright (C) 2011 Matthias Bentrup <matthias.bentrup@googlemail.com>
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Quake III Arena source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#include "tr_local.h"
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@ -50,8 +71,9 @@ static void InterpolateMatrix( float *a, float *b, float lerp, float *mat ) {
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/*
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=================
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R_LoadIQM
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=================
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Load an IQM model and compute the joint matrices for every frame.
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=================
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*/
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qboolean R_LoadIQM( model_t *mod, void *buffer, int filesize, const char *mod_name ) {
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iqmHeader_t *header;
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/*
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=================
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R_AddIQMSurfaces
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=================
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Add all surfaces of this model
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=================
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*/
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void R_AddIQMSurfaces( trRefEntity_t *ent ) {
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iqmData_t *data;
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@ -689,8 +712,9 @@ static void ComputeJointMats( iqmData_t *data, int frame, int oldframe,
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/*
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=================
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RB_AddIQMSurfaces
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=================
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Compute vertices for this model surface
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=================
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*/
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void RB_IQMSurfaceAnim( surfaceType_t *surface ) {
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srfIQModel_t *surf = (srfIQModel_t *)surface;
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