mirror of
https://github.com/UberGames/ioef.git
synced 2024-11-24 05:01:40 +00:00
* Better SDL joystick support (from Erik Auerswald)
This commit is contained in:
parent
7d657ba62f
commit
ce0100138c
2 changed files with 123 additions and 21 deletions
3
README
3
README
|
@ -123,8 +123,9 @@ New cvars
|
|||
com_altivec - enable use of altivec on PowerPC systems
|
||||
s_backend - read only, indicates the current sound
|
||||
backend
|
||||
in_shiftedKeys - non-SDL Linux only. Enables binding to
|
||||
in_shiftedKeys - non-SDL Linux only; enables binding to
|
||||
shifted keys
|
||||
in_joystickNo - SDL only; select which joystick to use
|
||||
cl_consoleHistory - read only, stores the console history
|
||||
cl_platformSensitivity - read only, indicates the mouse input
|
||||
scaling
|
||||
|
|
|
@ -1416,17 +1416,32 @@ static int joy_keys[16] = {
|
|||
K_JOY26, K_JOY27
|
||||
};
|
||||
|
||||
// translate hat events into keypresses
|
||||
// the 4 highest buttons are used for the first hat ...
|
||||
static int hat_keys[16] = {
|
||||
K_JOY29, K_JOY30,
|
||||
K_JOY31, K_JOY32,
|
||||
K_JOY25, K_JOY26,
|
||||
K_JOY27, K_JOY28,
|
||||
K_JOY21, K_JOY22,
|
||||
K_JOY23, K_JOY24,
|
||||
K_JOY17, K_JOY18,
|
||||
K_JOY19, K_JOY20
|
||||
};
|
||||
|
||||
|
||||
// bk001130 - from linux_glimp.c
|
||||
extern cvar_t * in_joystick;
|
||||
extern cvar_t * in_joystickDebug;
|
||||
extern cvar_t * joy_threshold;
|
||||
cvar_t *in_joystickNo;
|
||||
|
||||
#define ARRAYLEN(x) (sizeof (x) / sizeof (x[0]))
|
||||
struct
|
||||
{
|
||||
qboolean buttons[16]; // !!! FIXME: these might be too many.
|
||||
unsigned int oldaxes;
|
||||
unsigned int oldhats;
|
||||
} stick_state;
|
||||
|
||||
|
||||
|
@ -1466,36 +1481,35 @@ void IN_StartupJoystick( void )
|
|||
for (i = 0; i < total; i++)
|
||||
Com_Printf("[%d] %s\n", i, SDL_JoystickName(i));
|
||||
|
||||
// !!! FIXME: someone should add a way to select a specific stick.
|
||||
for( i = 0; i < total; i++ ) {
|
||||
stick = SDL_JoystickOpen(i);
|
||||
if (stick == NULL)
|
||||
continue;
|
||||
in_joystickNo = Cvar_Get( "in_joystickNo", "0", CVAR_ARCHIVE );
|
||||
if( in_joystickNo->integer < 0 || in_joystickNo->integer >= total )
|
||||
Cvar_Set( "in_joystickNo", "0" );
|
||||
|
||||
Com_Printf( "Joystick %d opened\n", i );
|
||||
Com_Printf( "Name: %s\n", SDL_JoystickName(i) );
|
||||
Com_Printf( "Axes: %d\n", SDL_JoystickNumAxes(stick) );
|
||||
Com_Printf( "Hats: %d\n", SDL_JoystickNumHats(stick) );
|
||||
Com_Printf( "Buttons: %d\n", SDL_JoystickNumButtons(stick) );
|
||||
Com_Printf( "Balls: %d\n", SDL_JoystickNumBalls(stick) );
|
||||
stick = SDL_JoystickOpen( in_joystickNo->integer );
|
||||
|
||||
SDL_JoystickEventState(SDL_QUERY);
|
||||
|
||||
/* Our work here is done. */
|
||||
return;
|
||||
}
|
||||
|
||||
/* No soup for you. */
|
||||
if( stick == NULL ) {
|
||||
if (stick == NULL) {
|
||||
Com_Printf( "No joystick opened.\n" );
|
||||
return;
|
||||
}
|
||||
|
||||
Com_Printf( "Joystick %d opened\n", in_joystickNo->integer );
|
||||
Com_Printf( "Name: %s\n", SDL_JoystickName(in_joystickNo->integer) );
|
||||
Com_Printf( "Axes: %d\n", SDL_JoystickNumAxes(stick) );
|
||||
Com_Printf( "Hats: %d\n", SDL_JoystickNumHats(stick) );
|
||||
Com_Printf( "Buttons: %d\n", SDL_JoystickNumButtons(stick) );
|
||||
Com_Printf( "Balls: %d\n", SDL_JoystickNumBalls(stick) );
|
||||
|
||||
SDL_JoystickEventState(SDL_QUERY);
|
||||
|
||||
/* Our work here is done. */
|
||||
return;
|
||||
}
|
||||
|
||||
void IN_JoyMove( void )
|
||||
{
|
||||
qboolean joy_pressed[ARRAYLEN(joy_keys)];
|
||||
unsigned int axes = 0;
|
||||
unsigned int hats = 0;
|
||||
int total = 0;
|
||||
int i = 0;
|
||||
|
||||
|
@ -1549,7 +1563,94 @@ void IN_JoyMove( void )
|
|||
}
|
||||
}
|
||||
|
||||
// !!! FIXME: look at the hats...
|
||||
// look at the hats...
|
||||
total = SDL_JoystickNumHats(stick);
|
||||
if (total > 0)
|
||||
{
|
||||
if (total > 4) total = 4;
|
||||
for (i = 0; i < total; i++)
|
||||
{
|
||||
((Uint8 *)&hats)[i] = SDL_JoystickGetHat(stick, i);
|
||||
}
|
||||
}
|
||||
|
||||
// update hat state
|
||||
if (hats != stick_state.oldhats)
|
||||
{
|
||||
for( i = 0; i < 4; i++ ) {
|
||||
if( ((Uint8 *)&hats)[i] != ((Uint8 *)&stick_state.oldhats)[i] ) {
|
||||
// release event
|
||||
switch( ((Uint8 *)&stick_state.oldhats)[i] ) {
|
||||
case SDL_HAT_UP:
|
||||
Sys_QueEvent( 0, SE_KEY, hat_keys[4*i + 0], qfalse, 0, NULL );
|
||||
break;
|
||||
case SDL_HAT_RIGHT:
|
||||
Sys_QueEvent( 0, SE_KEY, hat_keys[4*i + 1], qfalse, 0, NULL );
|
||||
break;
|
||||
case SDL_HAT_DOWN:
|
||||
Sys_QueEvent( 0, SE_KEY, hat_keys[4*i + 2], qfalse, 0, NULL );
|
||||
break;
|
||||
case SDL_HAT_LEFT:
|
||||
Sys_QueEvent( 0, SE_KEY, hat_keys[4*i + 3], qfalse, 0, NULL );
|
||||
break;
|
||||
case SDL_HAT_RIGHTUP:
|
||||
Sys_QueEvent( 0, SE_KEY, hat_keys[4*i + 0], qfalse, 0, NULL );
|
||||
Sys_QueEvent( 0, SE_KEY, hat_keys[4*i + 1], qfalse, 0, NULL );
|
||||
break;
|
||||
case SDL_HAT_RIGHTDOWN:
|
||||
Sys_QueEvent( 0, SE_KEY, hat_keys[4*i + 2], qfalse, 0, NULL );
|
||||
Sys_QueEvent( 0, SE_KEY, hat_keys[4*i + 1], qfalse, 0, NULL );
|
||||
break;
|
||||
case SDL_HAT_LEFTUP:
|
||||
Sys_QueEvent( 0, SE_KEY, hat_keys[4*i + 0], qfalse, 0, NULL );
|
||||
Sys_QueEvent( 0, SE_KEY, hat_keys[4*i + 3], qfalse, 0, NULL );
|
||||
break;
|
||||
case SDL_HAT_LEFTDOWN:
|
||||
Sys_QueEvent( 0, SE_KEY, hat_keys[4*i + 2], qfalse, 0, NULL );
|
||||
Sys_QueEvent( 0, SE_KEY, hat_keys[4*i + 3], qfalse, 0, NULL );
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
// press event
|
||||
switch( ((Uint8 *)&hats)[i] ) {
|
||||
case SDL_HAT_UP:
|
||||
Sys_QueEvent( 0, SE_KEY, hat_keys[4*i + 0], qtrue, 0, NULL );
|
||||
break;
|
||||
case SDL_HAT_RIGHT:
|
||||
Sys_QueEvent( 0, SE_KEY, hat_keys[4*i + 1], qtrue, 0, NULL );
|
||||
break;
|
||||
case SDL_HAT_DOWN:
|
||||
Sys_QueEvent( 0, SE_KEY, hat_keys[4*i + 2], qtrue, 0, NULL );
|
||||
break;
|
||||
case SDL_HAT_LEFT:
|
||||
Sys_QueEvent( 0, SE_KEY, hat_keys[4*i + 3], qtrue, 0, NULL );
|
||||
break;
|
||||
case SDL_HAT_RIGHTUP:
|
||||
Sys_QueEvent( 0, SE_KEY, hat_keys[4*i + 0], qtrue, 0, NULL );
|
||||
Sys_QueEvent( 0, SE_KEY, hat_keys[4*i + 1], qtrue, 0, NULL );
|
||||
break;
|
||||
case SDL_HAT_RIGHTDOWN:
|
||||
Sys_QueEvent( 0, SE_KEY, hat_keys[4*i + 2], qtrue, 0, NULL );
|
||||
Sys_QueEvent( 0, SE_KEY, hat_keys[4*i + 1], qtrue, 0, NULL );
|
||||
break;
|
||||
case SDL_HAT_LEFTUP:
|
||||
Sys_QueEvent( 0, SE_KEY, hat_keys[4*i + 0], qtrue, 0, NULL );
|
||||
Sys_QueEvent( 0, SE_KEY, hat_keys[4*i + 3], qtrue, 0, NULL );
|
||||
break;
|
||||
case SDL_HAT_LEFTDOWN:
|
||||
Sys_QueEvent( 0, SE_KEY, hat_keys[4*i + 2], qtrue, 0, NULL );
|
||||
Sys_QueEvent( 0, SE_KEY, hat_keys[4*i + 3], qtrue, 0, NULL );
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// save hat state
|
||||
stick_state.oldhats = hats;
|
||||
|
||||
// finally, look at the axes...
|
||||
total = SDL_JoystickNumAxes(stick);
|
||||
|
|
Loading…
Reference in a new issue